共 50 条
- [1] Recent Developments in Game-Based Virtual Reality Educational Laboratories Using the Microsoft Kinect [J]. INTERNATIONAL JOURNAL OF EMERGING TECHNOLOGIES IN LEARNING, 2018, 13 (01): : 138 - 159
- [3] A Method for Developing Mobile Virtual Laboratories [J]. 2014 14TH IEEE INTERNATIONAL CONFERENCE ON ADVANCED LEARNING TECHNOLOGIES (ICALT), 2014, : 8 - 10
- [4] Simulation game-based virtual learning [J]. DISTANCE LEARNING, MULTIMEDIA AND VIDEO TECHNOLOGIES, 2008, : 169 - 173
- [6] Game-based assessment framework for virtual reality, augmented reality and digital game-based learning [J]. International Journal of Educational Technology in Higher Education, 20
- [7] Theoretical Issues for Game-based Virtual Heritage [J]. IMMERSIVE EDUCATION, EIED 2014, 2015, 486 : 125 - 136
- [8] Piloting a game-based virtual learning environment [J]. Computers in Education Journal, 2008, 18 (04): : 82 - 91
- [9] DEVELOPING 3D GAME-BASED WORLDS: VIRTUAL CLASS DYNAMICS AND TEACHER ROLES [J]. 7TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE (INTED2013), 2013, : 5424 - 5431
- [10] Virtual Reality Arcade Game in Game-Based Learning for Cultural Heritage [J]. AUGMENTED REALITY, VIRTUAL REALITY, AND COMPUTER GRAPHICS, AVR 2018, PT II, 2018, 10851 : 383 - 391