Virtual reality scene modeling in the context of Internet of Things

被引:11
|
作者
Huang, Chufeng [1 ]
Zhang, Wen [1 ]
Xue, Liang [1 ,2 ]
机构
[1] Guangdong Univ Educ, Sch Acad Fine Arts, Guangzhou 510800, Peoples R China
[2] City Univ Macau, SInst Data Sci, Macau, Peoples R China
关键词
Internet of Things; Virtual Reality Scene; Information Sharing System; Data Collection; Business Integration;
D O I
10.1016/j.aej.2021.11.022
中图分类号
T [工业技术];
学科分类号
08 ;
摘要
The Internet and the Internet of Things (IoT) connect the world inside and outside the network through online and offline communication, which forms the original single network virtual platform. The integration of IoT, virtual reality and artificial intelligence can provide intelligent WebVR interaction for various application fields. However, we need to solve the problems of data lightweight, real-time data transmission based on the IoT, and visualization of scene data on the Web. This paper uses the IoT and virtual reality technology to propose a virtual reality scene mod -eling method based on the IoT platform, as well as the database dynamic loading management method and device of the virtual reality system, which includes building the database, storing the involved data structures for various scenes and functions in the virtual reality system. The time- space IoT engine is connected with the integrated service sharing center. The IoT platform collects data through the IoT sensor system and provides support for the application platform through the integrated service sharing center. The proposed method can meet the needs of large-scale data acquisition and modeling, shorten the loading time, improve the efficiency, and save the wasted computing resources and memory. (c) 2021 THE AUTHORS. Published by Elsevier BV on behalf of Faculty of Engineering, Alexandria University. This is an open access article under the CC BY-NC-ND license (http://creativecommons.org/ licenses/by-nc-nd/4.0/).
引用
收藏
页码:5949 / 5958
页数:10
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