A Game-Based Learning Environment Using the ARCS Model at a University Library

被引:12
|
作者
Kaneko, Kosuke [1 ]
Saito, Yuriko [2 ]
Nohara, Yukari [2 ]
Kudo, Eriko [2 ]
Yamada, Masanori [3 ]
机构
[1] Kyushu Univ Lib, Innovat Ctr Educ Resource, Fukuoka, Japan
[2] Kyushu Univ Lib, Fukuoka, Japan
[3] Kyushu Univ, Fac Arts & Sci, Fukuoka, Japan
关键词
educational technology; mobile learning; gamification; ARCS model; university library;
D O I
10.1109/IIAI-AAI.2015.285
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
This study involves the development and evaluation of a game-based learning environment for library instruction that is based on the ARCS model and designed to run on mobile platforms such as iOS and Android. A questionnaire and performance test was administered to compare game-based and e-learning performance; no significant difference in performance was found between either groups, although three ARCS factors were significantly higher for the experimental group when compared to the control group. Furthermore, subjects in the experimental group were more likely to recognize the effects of the ARCS design when compared to those who used e-learning.
引用
收藏
页码:403 / 408
页数:6
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