Nonpharmacologic Pain Management Among Hospitalized Inpatients A Randomized Waitlist-Controlled Trial of Standard Virtual Reality (CGI VR) Versus Video Capture VR (360 degrees 3D/Stereoscopic Video Capture VR)

被引:4
|
作者
Powers, Mark B. [1 ]
Carl, Emily [3 ]
Levihn-Coon, Andrew [3 ]
Van Veldhuizen, Melissa [11 ]
Caven, Andrew [6 ]
Pogue, Jamie [1 ]
Fresnedo, Michelle [1 ]
Turner, Emma D. [1 ]
Adams, Maris [1 ]
Leonard, Kiara [1 ]
Conroy, Haley [7 ]
Lantrip, Crystal [8 ]
Caven, Thomas [4 ,9 ]
Isbell, Claire [10 ]
Regner, Justin [10 ]
Garmon, Emily [10 ]
Foreman, Michael
Miller, Wayne [5 ]
Fares, Lorie A. [10 ]
Carlbring, Per [15 ]
Otto, Michael W. [12 ]
Weiss, Daniel N. [13 ]
Hughes, James [13 ]
Bernhardt, Jay M. [3 ]
Roy, Rob [12 ]
Oh, Jeeyun [3 ]
Copt, Ryan [13 ]
MacClements, Jonathan [9 ]
Warren, Ann M. [1 ]
Rosenfield, Benjamin [14 ]
Rosenfield, David [2 ]
Minns, Sean [3 ]
Telch, Michael J. [3 ]
Smits, Jasper A. J. [3 ]
机构
[1] Baylor Univ, Med Ctr, Waco, TX 76798 USA
[2] Southern Methodist Univ, Dallas, TX USA
[3] Univ Texas Austin, Austin, TX 78712 USA
[4] Univ Texas Austin, Dell Med Sch, Austin, TX 78712 USA
[5] Wayne Miller Product, Austin, TX USA
[6] Box, Austin, TX USA
[7] Univ Houston, Houston, TX 77004 USA
[8] Cent Texas Vet Hlth Care Syst, Ctr Excellence Res Returning War Vet, Dept Vet Affairs VISN 17, Houston, TX USA
[9] Baylor Univ, Dept Psychol & Neurosci, Waco, TX 76798 USA
[10] Baylor Scott & White Med Ctr Temple, Temple, TX USA
[11] Univ Kansas, Lawrence, KS 66045 USA
[12] Boston Univ, Boston, MA 02215 USA
[13] Bongiovi Med, Port St Lucie, FL USA
[14] Univ Minnesota, Minneapolis, MN USA
[15] Stockholm Univ, Stockholm, Sweden
来源
CLINICAL JOURNAL OF PAIN | 2021年 / 37卷 / 09期
基金
美国国家卫生研究院;
关键词
virtual reality; VR; pain; hospitalized; inpatients; PHYSICIANS ASIPP GUIDELINES; POSTOPERATIVE PAIN; AMERICAN-SOCIETY; UNITED-STATES; ADVERSE EVENTS; PERCEPTION; OPIOIDS; INFORMATION; ATTENTION; THERAPY;
D O I
10.1097/AJP.0000000000000958
中图分类号
R614 [麻醉学];
学科分类号
100217 ;
摘要
Objectives: Nonpharmacologic pain management strategies are needed because of the growing opioid epidemic. While studies have examined the efficacy of virtual reality (VR) for pain reduction, there is little research in adult inpatient settings, and no studies comparing the relative efficacy of standard animated computer-generated imagery (CGI) VR to Video Capture VR (360 degrees 3D/stereoscopic Video Capture VR). Here, we report on a randomized controlled trial of the relative efficacy of standard CGI VR versus Video Capture VR (matched for content) and also compared the overall efficacy of VR to a waitlist control group. Materials and Methods: Participants (N=103 hospitalized inpatients reporting pain) were randomized to 1 of 3 conditions: (1) waitlist control, (2) CGI VR, or (3) Video Capture VR. The VR and waitlist conditions were 10 minutes in length. Outcomes were assessed pretreatment, post-treatment, and after a brief follow-up. Results: Consistent with hypotheses, both VR conditions reduced pain significantly more relative to the waitlist control condition (d=1.60, P<0.001) and pain reductions were largely maintained at the brief follow-up assessment. Both VR conditions reduced pain by similar to 50% and led to improvements in mood, anxiety, and relaxation. Contrary to prediction, the Video Capture VR condition was not significantly more effective at reducing pain relative to the CGI VR condition (d=0.25, P=0.216). However, as expected, patients randomized to the Video Capture VR rated their experience as more positive and realistic (d=0.78, P=0.002). Discussion: Video Capture VR was as effective as CGI VR for pain reduction and was rated as more realistic.
引用
收藏
页码:678 / 687
页数:10
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