共 6 条
- [1] Studying the User Adaptability to Hyperbolic Spaces and Delay Time Scenarios 2022 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES ABSTRACTS AND WORKSHOPS (VRW 2022), 2022, : 579 - 580
- [2] The empty museum. multi-user interaction in an immersive and physically walkable VR space 2003 INTERNATIONAL CONFERENCE ON CYBERWORLDS, PROCEEDINGS, 2003, : 446 - 452
- [3] Multi-user VR Classroom with 3D interaction and real-time motion detection 2014 INTERNATIONAL CONFERENCE ON COMPUTATIONAL SCIENCE AND COMPUTATIONAL INTELLIGENCE (CSCI), VOL 2, 2014, : 187 - 192
- [4] High-Quality Stereo Video Matching via User Interaction and Space-Time Propagation 2013 INTERNATIONAL CONFERENCE ON 3D VISION (3DV 2013), 2013, : 71 - 78
- [5] Studying solvation effect using time-dependent, complete active space configuration interaction coupled with polarizable force-field ABSTRACTS OF PAPERS OF THE AMERICAN CHEMICAL SOCIETY, 2019, 257