Tangible VR Lab: Studying User Interaction in Space and Time Morphing Scenarios

被引:2
|
作者
Rebelo, Ana Rita [1 ]
Nobrega, Rui [1 ]
Birra, Fernando [1 ]
机构
[1] NOVA Sch Sci & Technol, NOVA LINCS, DI, Caparica, Portugal
关键词
Virtual Reality; HCI; Tangible User Interfaces; User Study; Time Perception; Space Perception;
D O I
10.1145/3531073.3531182
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Virtual Reality (VR) offers an interesting interface for exploring changes in space and time that otherwise could be difficult to simulate in the real world. It becomes possible to distort the virtual world by increasing or diminishing distances, as well as to play with time delays. In this way, it is possible to create different spatiotemporal conditions to study different interaction techniques to analyse which ones are more suitable for each task. Related work has revealed an easy adaptation of human beings to interaction methods dissimilar from everyday conditions. In particular, hyperbolic spaces have shown unique properties for intuitive navigation over an area seemingly larger and less restricted than Euclidean spaces. Research on delay tolerance also suggests humans' inability to detect slight discrepancies between visual and proprioceptive sensory information during the interaction.
引用
收藏
页数:5
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