Nibble meshing: An algorithm for triangulation of non-manifold solid boundary

被引:0
|
作者
Marcheix, M [1 ]
Gueorguieva, S [1 ]
机构
[1] Univ Bordeaux 1, Lab Bordelais Rech Informat, LABRI, F-33405 Talence, France
关键词
geometric modelling; non-manifold topology; boundary representation; computational geometry; triangular mesh generation; boundary triangulation;
D O I
暂无
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
A computational method, called Nibble algorithm, for triangulation of non-manifold solid boundary is proposed. The algorithm is based on an incremental boundary traversal technique. The mesh generator creates a mesh element-by-element until the whole region is covered no matter the domain complexity (faces with non convex shapes and multi-connected boundaries are treated). At each step of the algorithm, a surface boundary called active boundary is evaluated in such a may that it nibbles the surface to be triangulated. Th fundamental feature of this process is the definition of an area, called influence zone, which controls the node insertion and thus avoids edge intersection tests. Further, the generated mesh is refined through an extension of the Laplacian smoothing. It allows an optimization of the smoothing quality without saturating the time complexity. A new technique Tor adaptive smoothing is also applied in order to speed up the mesh refinement.
引用
收藏
页码:351 / 360
页数:10
相关论文
共 50 条
  • [1] Nibble meshing: Incremental, triangulation of non-manifold solid boundary
    Marcheix, D
    Gueorguieva, S
    COMPUTERS & GRAPHICS-UK, 1998, 22 (2-3): : 181 - 188
  • [2] Classification of boundary representations for manifold and non-manifold topology
    Yamaguchi, Y
    PRODUCT MODELING FOR COMPUTER INTEGRATED DESIGN AND MANUFACTURE, 1997, : 104 - 115
  • [3] A new algorithm for repairing non-manifold surfaces
    Fei, Yaoping
    Chen, Songqiao
    Su, Dan
    Luo, Jianping
    Li, Min
    2013 IEEE 15TH INTERNATIONAL CONFERENCE ON HIGH PERFORMANCE COMPUTING AND COMMUNICATIONS & 2013 IEEE INTERNATIONAL CONFERENCE ON EMBEDDED AND UBIQUITOUS COMPUTING (HPCC_EUC), 2013, : 1704 - 1708
  • [4] An Algorithm for Voxelizing Non-manifold Triangle Geometry
    ZHANG Lu-peng
    JIA Shi-yu
    WANG Ji-qiang
    科技视界, 2018, (04) : 82 - 83
  • [5] BOOLEAN SET OPERATIONS ON NON-MANIFOLD BOUNDARY REPRESENTATION OBJECTS
    GURSOZ, EL
    CHOI, Y
    PRINZ, FB
    COMPUTER-AIDED DESIGN, 1991, 23 (01) : 33 - 39
  • [6] Subdivision shells with exact boundary control and non-manifold geometry
    Cirak, Fehmi
    Long, Quan
    INTERNATIONAL JOURNAL FOR NUMERICAL METHODS IN ENGINEERING, 2011, 88 (09) : 897 - 923
  • [7] Healed Marching Cubes Algorithm for Non-Manifold Implicit Surfaces
    Quoc Trong Nguyen
    Gomes, Abel J. P.
    2016 23RD PORTUGUESE MEETING ON COMPUTER GRAPHICS AND INTERACTION (EPCGI), 2016, : 15 - 22
  • [8] An algorithm for decomposing multi-dimensional non-manifold objects into nearly manifold components
    Mesmoudi, MM
    De Floriani, L
    Morando, F
    Puppo, E
    ADVANCES IN MULTIRESOLUTION FOR GEOMETRIC MODELLING, 2005, : 75 - 87
  • [9] Offsetting operations on non-manifold boundary representation models with simple geometry
    Lee, Sang Hun
    Proceedings of the Symposium on Solid Modeling and Applications, 1999, : 42 - 53
  • [10] Automatic solid decomposition and reduction for non-manifold geometric model generation
    Chong, CS
    Kumar, AS
    Lee, KH
    COMPUTER-AIDED DESIGN, 2004, 36 (13) : 1357 - 1369