Relationship between Perceived UX Design Attributes and Persuasive Features: A Case Study of Fitness App

被引:11
|
作者
Oyibo, Kiemute [1 ]
Vassileva, Julita [2 ]
机构
[1] Univ Waterloo, Sch Publ Hlth Sci, Waterloo, ON N2L 3G1, Canada
[2] Univ Saskatchewan, Dept Comp Sci, Saskatoon, SK S7N 5C9, Canada
基金
加拿大自然科学与工程研究理事会;
关键词
persuasive technology; persuasive feature; fitness app; goal-setting; self-monitoring; user experience; usefulness; aesthetics; QUALITY; ISSUES; MODEL;
D O I
10.3390/info12090365
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Research shows that a well-designed user interface is more likely to be persuasive than a poorly designed one. However, there is a limited understanding of the relationship between user-experience (UX) design attributes and users' receptiveness to the persuasive features of a persuasive technology aimed at motivating behavior change. To bridge this gap, we carried out an online case study among 228 participants from Canada and the United States to investigate the relationship between perceived UX design attributes and users' receptiveness to persuasive features. The study serves as exploratory work by focusing on a single prototype (homepage of a fitness app); four commonly researched UX design attributes (perceived aesthetics, perceived usability, perceived credibility, and perceived usefulness); and six commonly employed persuasive features (Goal-Setting/Self-Monitoring, Reward, Cooperation, Competition, Social Comparison, and Social Learning) illustrated on storyboards. The results of the Partial Least Square Path Modeling show that perceived usefulness, followed by perceived aesthetics, has the strongest relationship with users' receptiveness to the persuasive features of a fitness app. Specifically, perceived usefulness and perceived aesthetics have a significant relationship with users' receptiveness to all but two of the six persuasive features, respectively, as well as with the overall perceived persuasiveness of the fitness app. These findings are supported by participants' comments on the perceived UX design attributes of the fitness app and the persuasive features illustrated on the storyboards. However, perceived usability and perceived credibility have weak or non-significant relationships with users' receptiveness to the six persuasive features. The findings suggest that designers should prioritize utilitarian benefits (perceived usefulness) and hedonic benefits (perceived aesthetics) over perceived usability and perceived credibility when designing fitness apps to support behavior change.
引用
收藏
页数:24
相关论文
共 50 条
  • [1] Perceived Persuasive Effect of Behavior Model Design in Fitness Apps
    Oyibo, Kiemute
    Adaji, Ifeoma
    Orji, Rita
    Olabenjo, Babatunde
    Azizi, Mahsa
    Vassileva, Julita
    [J]. PROCEEDINGS OF THE 26TH CONFERENCE ON USER MODELING, ADAPTATION AND PERSONALIZATION (UMAP'18), 2018, : 219 - 228
  • [2] Susceptibility to Fitness App's Persuasive Features: Differences Between Acting and Non-Acting Users
    Oyibo, Kiemute
    Adaji, Ifeoma
    Vassileva, Julita
    [J]. ADJUNCT PUBLICATION OF THE 27TH CONFERENCE ON USER MODELING, ADAPTATION AND PERSONALIZATION (ACM UMAP '19 ADJUNCT), 2019, : 135 - 143
  • [3] The Role UX Design Attributes Play in the Perceived Persuasiveness of Contact Tracing Apps
    Oyibo, Kiemute
    Morita, Plinio Pelegrini
    [J]. MULTIMODAL TECHNOLOGIES AND INTERACTION, 2022, 6 (10)
  • [4] Enhancing Perceived Health Competence: The Impact of Persuasive Social Support Features in Health and Fitness Apps
    Ekpezu, Akon Obu
    Wiafe, Isaac
    Oinas-Kukkonen, Harri
    [J]. INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION, 2023, 40 (23) : 8076 - 8090
  • [5] THE RELATIONSHIP BETWEEN LEADERSHIP AND PERSONALITY ATTRIBUTES PERCEIVED BY FOLLOWERS
    CLIFFORD, C
    COHN, TS
    [J]. AMERICAN PSYCHOLOGIST, 1959, 14 (07) : 353 - 353
  • [6] THE RELATIONSHIP BETWEEN LEADERSHIP AND PERSONALITY ATTRIBUTES PERCEIVED BY FOLLOWERS
    CLIFFORD, C
    COHN, TS
    [J]. JOURNAL OF SOCIAL PSYCHOLOGY, 1964, 64 (01): : 57 - 64
  • [7] Investigating the relationship between users' eye movements and perceived product attributes in design concept evaluation
    Kuo, Jo-Yu
    Chen, Chun-Hsien
    Koyama, Shinichi
    Chang, Danni
    [J]. APPLIED ERGONOMICS, 2021, 94
  • [8] The Gap Between UX Literacy and UX Practices in Agile-UX Settings: A Case Study
    Azevedo, Daniela
    Rukonic, Luka
    Kieffer, Suzanne
    [J]. HUMAN-COMPUTER INTERACTION - INTERACT 2023, PT II, 2023, 14143 : 436 - 457
  • [9] Job attributes affect the relationship between perceived overqualification and retention
    Maria Piotrowska
    [J]. Future Business Journal, 8
  • [10] Job attributes affect the relationship between perceived overqualification and retention
    Piotrowska, Maria
    [J]. FUTURE BUSINESS JOURNAL, 2022, 8 (01)