OptiMo: Optimization-Guided Motion Editing for Keyframe Character Animation

被引:11
|
作者
Koyama, Yuki [1 ]
Goto, Masataka [1 ]
机构
[1] Natl Inst Adv Ind Sci & Technol, Tsukuba, Ibaraki, Japan
关键词
Motion editing; computer animation; optimization; computational design; physics;
D O I
10.1145/3173574.3173735
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
The mission of animators is to create nuanced, high-quality character motions. To achieve this, the careful editing of animation curves-curves that determine how a series of keyframed poses are interpolated over time-is an important task. Manual editing affords full and precise control, but requires tedious and nonintuitive trials and errors. Numerical optimization can automate such exploration; however, automatic solutions cannot always be perfect, and it is difficult for animators to control optimization owing to its black-box behavior. In this paper, we present a new framework called optimization-guided motion editing, which is aimed at maintaining a sense of full control while utilizing the power of optimization. We have designed interactions and developed a set of mathematical formulations to enable them. We discuss the framework's potential by demonstrating several usage scenarios with our proof-of-concept system, named OptiMo.
引用
收藏
页数:12
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