Integrating an e-book software with vector graphic technology on cloud platform

被引:3
|
作者
Chen, Tseng-Yi [1 ]
Wei, Hsin-Wen [2 ]
Cheng, Yu-Chun [3 ]
Leu, Jenq-Shiou [4 ]
Shih, Wei-Kuan [1 ]
Hsu, Nien-I [1 ]
机构
[1] Natl Tsing Hua Univ, Dept Comp Sci, Hsinchu, Taiwan
[2] Tamkang Univ, Dept Elect Engn, Taipei, Taiwan
[3] Natl Tsing Hua Univ, Dept Informat Syst & Applicat, Hsinchu, Taiwan
[4] Natl Taiwan Univ Sci & Technol, Dept Elect & Comp Engn, Taipei, Taiwan
关键词
Vector graphic; e-book; cloud computing; android apps; renderscript;
D O I
10.1016/j.sbspro.2015.01.572
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
Many e-book applications have been available on the mobile devices in the recent decade. People read the electronic contents on their mobile devices. Meanwhile, a variety of mobile device platforms have emerged in the market. To make the e-book content compatible on different mobile device platforms, the layout or e-book application design needs to be adjusted based on the display resolution. However, different resolution settings are available in the mobile devices. For example, Android can runs on a variety of devices that offer different screen sizes. Android also can support different resolutions from 320*240 to 1280*720. Hence, the resolution becomes a critical problem for e-book content provider. Besides, image scaling is another problem for e-book applications. If the e-book application load bitmap images as its contents, the bitmap contents may be distorted when user scales up the size of contents or images. Therefore, the different resolutions and image scaling are two important issues in the design of e-book application. Vector graphic library can solve the above problems. However, vector graphic has bad performance in mobile devices and just few e-book contents are available in vector graphic format. Hence, file format conversion is another high-cost task in e-book with vector graphic. This paper proposes a cloud system integrating an e-book reader with vector graphic technology, called CloudVG. CloudVG optimizes the vector graphic library through a Renderscript method and offloads the conversion of bitmap to vector format on cloud platform. The experiment results show CloudVG can achieve 250% performance improvement over the original library and the procedure of file format conversion can achieve a near-linear speedup on cloud computing platforms. (C) 2015 Published by Elsevier Ltd.
引用
收藏
页码:1012 / 1019
页数:8
相关论文
共 50 条
  • [1] CloudBook: Implementing an E-book reader on a cloud platform by an optimized vector graphic library
    Yeh, Hsiu-lien
    Chen, Tseng-Yi
    Wei, Hsin-Wen
    Hsu, Nien-I
    Leu, Jenq-Shiou
    Chen, Heng-Yin
    [J]. COMPUTER STANDARDS & INTERFACES, 2016, 43 : 68 - 78
  • [2] An E-Book Hub Service Based on a Cloud Platform
    Cheng, Jinn-Shing
    Huang, Echo
    Lin, Chuan-Lang
    [J]. INTERNATIONAL REVIEW OF RESEARCH IN OPEN AND DISTANCE LEARNING, 2012, 13 (05) : 39 - 55
  • [3] Integrating Information Technology and Marketing to increase e-Book consumption
    Liao, Hsiu-Li
    Liu, Su-Houn
    [J]. ELECTRONIC COMMERCE RESEARCH, 2023, 23 (01) : 137 - 153
  • [4] Integrating Information Technology and Marketing to increase e-Book consumption
    Hsiu-Li Liao
    Su-Houn Liu
    [J]. Electronic Commerce Research, 2023, 23 : 137 - 153
  • [5] TECHNOLOGY Rise of the e-book
    Zimmer, Carl
    [J]. NATURE, 2011, 480 (7378) : 451 - 452
  • [6] Technology: Rise of the e-book
    Carl Zimmer
    [J]. Nature, 2011, 480 : 451 - 452
  • [7] The Impact of e-Book Technology on Book Retailing
    Jiang, Yabing
    Katsamakas, Evangelos
    [J]. 43RD HAWAII INTERNATIONAL CONFERENCE ON SYSTEMS SCIENCES VOLS 1-5 (HICSS 2010), 2010, : 3876 - 3883
  • [8] The e-book phenomenon: a disruptive technology
    Wilson, T. D.
    [J]. INFORMATION RESEARCH-AN INTERNATIONAL ELECTRONIC JOURNAL, 2014, 19 (02):
  • [9] E-Book as a Platform for Exploratory Learning Interactions
    Nugroho, L. E.
    [J]. INTERNATIONAL JOURNAL OF EMERGING TECHNOLOGIES IN LEARNING, 2016, 11 (01): : 62 - 65
  • [10] A REVIEW OF PRINTED BOOK AND E-BOOK DESIGNS THROUGH GRAPHIC DESIGN PRINCIPLES
    Aydin, Dilek Erdogan
    Tascioglu, Melike
    [J]. 10TH INTERNATIONAL CONFERENCE OF EDUCATION, RESEARCH AND INNOVATION (ICERI2017), 2017, : 5331 - 5347