GAMER with out-of-core computation

被引:1
|
作者
Schive, Hsi-Yu [1 ]
Tsai, Yu-Chih [1 ]
Chiueh, Tzihong [1 ]
机构
[1] Natl Taiwan Univ, Dept Phys, Taipei 106, Taiwan
来源
关键词
gravitation; hydrodynamics; methods: numerical; ASTROPHYSICS;
D O I
10.1017/S1743921311000718
中图分类号
P1 [天文学];
学科分类号
0704 ;
摘要
GAMER is a, CPU-accelerated Adaptive-MEsh-Refinement code for astrophysical simulations. In this work, two further extensions of the code are reported. First, we have implemented the MUSCL-Hancock method with the Roe's Riemann solver for the hydrodynamic evolution, by which the accuracy, overall performance and the CPU versus CPU speed-up factor a,re improved. Second, we have implemented the out-of-core computation, which utilizes the large storage space of multiple hard disks as the additional run-time virtual memory and permits an extremely large problem to be solved in a relatively small-size GPU cluster. The communication overhead associated with the data transfer between the parallel hard disks and the main memory is carefully reduced by overlapping it with the CPU/GPU computations.
引用
收藏
页码:401 / 405
页数:5
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