A Comparative Study on the Flow Experience in Web-Based and Text-Based Interaction Environments

被引:22
|
作者
Huang, Li-Ting [1 ]
Chiu, Chen-An [2 ]
Sung, Kai [2 ]
Farn, Cheng-Kiang [2 ]
机构
[1] Chang Gung Univ, Dept Informat Management, Kwei Shan 333, Tao Yuan, Taiwan
[2] Natl Cent Univ, Dept Informat Management, Tao Yuan, Taiwan
关键词
PLAY ONLINE GAMES; TECHNOLOGY ACCEPTANCE; INVOLVEMENT; MODEL;
D O I
10.1089/cyber.2009.0256
中图分类号
B84 [心理学];
学科分类号
04 ; 0402 ;
摘要
The purpose of this study was to explore a substantial phenomenon related to flow experiences (immersion) in text-based interaction systems. Most previous research emphasizes the effects of challenge/skill, focused attention, telepresence, web characteristics, and systems' interface design on users' flow experiences in online environments. However, text-based interaction systems without telepresence features and web characteristics still seem to create opportunities for flow experience. To explore this phenomenon, this study incorporates subject involvement and interpersonal interaction as critical antecedents into the model of flow experience, as well as considers the existence of telepresence. Results reveal that subject involvement, interpersonal interaction, and interactivity speed are critical to focused attention, which enhances users' immersion. With regard to the effect of telepresence, the perceived attractiveness of the interface is a significant facilitator determining users' immersion in web-based, rather than in text-based, interaction environments. Interactivity speed is unrelated to immersion in both web-based and text-based interaction environments. The influence of interpersonal involvement is diminished in web-based interaction environments. The implications and limitations of this study are discussed.
引用
收藏
页码:3 / 11
页数:9
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