Does Smartphone Addiction, Social Media Addiction, and/or Internet Game Addiction Affect Adolescents' Interpersonal Interactions?

被引:17
|
作者
Yang, Shang-Yu [1 ]
Wang, Yu-Chi [2 ]
Lee, Ya-Chen [3 ]
Lin, Ying-Lien [4 ]
Hsieh, Pei-Lun [5 ]
Lin, Pin-Hsuan [6 ]
机构
[1] Asia Univ, Coll Med & Hlth Sci, Dept Healthcare Adm, Taichung 41354, Taiwan
[2] China Med Univ Hosp, Dept Chinese Med, Taichung 40402, Taiwan
[3] Asia Univ, Coll Med & Hlth Sci, Dept Occupat Therapy, Taichung 41354, Taiwan
[4] Natl Cheng Kung Univ, Dept Ind & Informat Management, Tainan 71101, Taiwan
[5] Natl Taichung Univ Sci & Technol, Coll Hlth, Dept Nursing, Taichung 40401, Taiwan
[6] Shu Zen Jr Coll Med & Management, Dept Hlth & Beauty, Kaohsiung 82144, Taiwan
关键词
smartphone addiction; social media addiction; internet game addiction; interpersonal interactions; SCHOOL-STUDENTS; REPRESENTATIVE SAMPLE; PERSONALITY-TRAITS; PEER INTERACTIONS; DISORDER; CHILDREN; SYMPTOMS; IDENTITY; GENDER; RISK;
D O I
10.3390/healthcare10050963
中图分类号
R19 [保健组织与事业(卫生事业管理)];
学科分类号
摘要
The purpose of this study is to investigate the correlations that levels of addiction to smartphones, social media, and online games have with levels of real-life and online interpersonal interactions among adolescents. In this cross-sectional study of adolescents in a college in Taiwan, structured questionnaire surveys were used to collect information. The questionnaire included the following: demographic background, Real Interpersonal Interaction Scale (RIIS), Internet Interpersonal Interaction Scale (IIIS), Smartphone Application-Based Addiction Scale (SABAS), Bergen Social Media Addiction Scale (BSMAS), and Internet Gaming Disorder Scale-Short Form (IGDS9-SF). Multiple regression analyses were carried out to investigate the correlations between SABAS, BSMAS, IGDS9-SF, and RIIS/IIIS. We recruited 998 students (413 boys). The average age was 17.18 +/- 1.46. The study results show that adolescents with higher levels of addiction to smartphones and social media may have greater interpersonal interaction with friends in real life, but adolescents with high levels of addiction to online games may have less interpersonal interactions with friends in real life. Adolescents with high levels of addiction to smartphones, social media, and online games may have greater interpersonal interactions with friends online.
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页数:14
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