A Tangible Spherical Proxy for Object Manipulation in Augmented Reality

被引:0
|
作者
Englmeier, David [1 ]
Doerner, Julia [1 ]
Butz, Andreas [1 ]
Hoellerer, Tobias [2 ]
机构
[1] Ludwig Maximilians Univ Munchen, Munich, Germany
[2] Univ Calif Santa Barbara, Santa Barbara, CA 93106 USA
关键词
Human-centered computing; Human computer interaction (HCI); Interaction devices; Haptic devices; Interaction paradigms; Mixed / augmented reality; 3D; SELECTION;
D O I
10.1109/VR46266.2020.00-63
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
In this paper, we explore how a familiarly shaped object can serve as a physical proxy to manipulate virtual objects in Augmented Reality (AR) environments. Using the example of a tangible, handheld sphere, we demonstrate how irregularly shaped virtual objects can be selected, transformed, and released. After a brief description of the implementation of the tangible proxy, we present a buttonless interaction technique suited to the characteristics of the sphere. In a user study (N = 30), we compare our approach with three different controller-based methods that increasingly rely on physical buttons. As a use case, we focused on an alignment task that had to be completed in mid-air as well as on a flat surface. Results show that our concept has advantages over two of the controller-based methods regarding task completion time and user ratings. Our findings inform research on integrating tangible interaction into AR experiences.
引用
收藏
页码:221 / 229
页数:9
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