An Evaluation Framework for User Experience Using Eye Tracking, Mouse Tracking, Keyboard Input, and Artificial Intelligence: A Case Study

被引:1
|
作者
Souza, Kennedy Edson Silva de [1 ]
Aviz, Igor Leonardo de [2 ]
Mello, Harold Dias de [3 ]
Figueiredo, Karla [4 ]
Vellasco, Marley Maria Bernardes Rebuzzi [5 ]
Costa, Fernando Augusto Ribeiro [6 ]
Seruffo, Marcos Cesar da Rocha [1 ]
机构
[1] Fed Univ Para, Anthrop Studies Amazon Grad Program, Castanhal, Brazil
[2] Fed Univ Para, Inst Technol, Belem, Para, Brazil
[3] Univ Estado Rio De Janeiro, Elect Engn Dept, Rio De Janeiro, Brazil
[4] Univ Estado Rio De Janeiro, Dept Informat & Comp Sci, Rio De Janeiro, Brazil
[5] Pontif Univ Catholic Rio De Janeiro, Elect Engn Dept, Rio De Janeiro, Brazil
[6] Fed Univ Para, Ctr High Amazon Studies, Belem, Para, Brazil
关键词
QUALITY;
D O I
10.1080/10447318.2021.1960092
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
User eXperience (UX) has been used to achieve improvements in digital information systems based on how people perceive them. In particular, this paper establishes a framework that employs methods for eye and mouse tracking, keyboard input, self-assessment questionnaire and artificial intelligence algorithms to evaluate user experience and categorize users in terms of performance profiles. The results obtained with this framework are artifacts that can be used to support customizations of the User Interface (UI) on the websites. Moreover, the established framework is generic and flexible and can be applied to any information system, such as the case study shown in the website of the Federal Revenue of Brazil (RFB). The main objectives of this paper are as follows: (i) to set out a powerful UX framework based on three tracking techniques - the AIT2-UX; (ii) to provide the T2-UXT to collect, collate, process and visualize data obtained from users' interactions (iii) to use and compare machine learning algorithms with the classification of user performance profiles; (iv) to use the artifacts generated by the framework to manually customize the UI with the website.
引用
收藏
页码:646 / 660
页数:15
相关论文
共 50 条
  • [1] User Experience Evaluation Using Mouse Tracking and Artificial Intelligence
    Souza, Kennedy E. S.
    Seruffo, Marcos C. R.
    de Mello Jr, Harold D.
    Souza, Daniel da S.
    Vellasco, Marley M. B. R.
    [J]. IEEE ACCESS, 2019, 7 : 96506 - 96515
  • [2] Unconscious Frustration: Dynamically Assessing User Experience using Eye and Mouse Tracking
    Stone, Scott A.
    Chapman, Craig S.
    [J]. Proceedings of the ACM on Human-Computer Interaction, 2023, 7 (ETRA)
  • [3] Eye tracking the user experience - An evaluation of ontology visualization techniques
    Fu, Bo
    Noy, Natalya F.
    Storey, Margaret-Anne
    [J]. SEMANTIC WEB, 2017, 8 (01) : 23 - 41
  • [4] User Interface Evaluation Method using Eye Tracking
    Zhou, Sun Rou
    Jeon, Seongsin
    Sim, Hanmoi
    Lee, Wonhyung
    [J]. 18TH IEEE INTERNATIONAL SYMPOSIUM ON CONSUMER ELECTRONICS (ISCE 2014), 2014,
  • [5] Comparative Study of User Experience Evaluation Techniques Based on Mouse and Gaze Tracking
    Aviz, Igor Leonardo
    Souza, Kennedy Edson
    Ribeiro, Elison
    de Mello Junior, Harold
    Seruffo, Marcos Cesar da R.
    [J]. WEBMEDIA 2019: PROCEEDINGS OF THE 25TH BRAZILLIAN SYMPOSIUM ON MULTIMEDIA AND THE WEB, 2019, : 53 - 56
  • [6] Eye Tracking Evaluation of User Experience on Large-Scale Displays
    Schall, Andrew
    [J]. UNIVERSAL ACCESS IN HUMAN-COMPUTER INTERACTION: ACCESS TO TODAY'S TECHNOLOGIES, PT I, 2015, 9175 : 98 - 108
  • [7] User Experience Design Based on Eye-Tracking Technology: A Case Study on Smartphone APPs
    Qu, Qing-Xing
    Zhang, Le
    Chao, Wen-Yu
    Duffy, Vincent
    [J]. ADVANCES IN APPLIED DIGITAL HUMAN MODELING AND SIMULATION, 2017, 481 : 303 - 315
  • [8] Preliminary evaluation of an IVR user experience design model using eye-tracking attention measurements
    Dzardanova, Elena
    Kasapakis, Vlasios
    [J]. 2022 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES ABSTRACTS AND WORKSHOPS (VRW 2022), 2022, : 813 - 814
  • [9] Creating Forms and Disclosures that Work: Using Eye Tracking to Improve the User Experience
    Strohl, Jonathan
    Gonzalez, Christian
    Sauser, Jacob
    Montazeri, Soodeh
    Griepentrog, Brian
    [J]. UNIVERSAL ACCESS IN HUMAN-COMPUTER INTERACTION: ACCESS TO TODAY'S TECHNOLOGIES, PT I, 2015, 9175 : 121 - 131
  • [10] The impact of translation modality on user experience: an eye-tracking study of the Microsoft Word user interface
    Guerberof Arenas, Ana
    Moorkens, Joss
    O'Brien, Sharon
    [J]. MACHINE TRANSLATION, 2021, 35 (02) : 205 - 237