A Kinect-Based Virtual Reality System for Parkinson Disease Rehabilitation

被引:0
|
作者
Palacios-Navarro, Guillermo [1 ,2 ,3 ]
Albiol-Perez, Sergio [1 ,2 ,3 ]
Garcia-Magarino, Ivan [1 ]
机构
[1] Univ Zaragoza, Calle Ciudad Escolar S-N, Teruel 44003, Spain
[2] Univ Fuerzas Armadas ESPE, Dept Elect & Elect, Sangolqui, Ecuador
[3] SENESCYT, Quito, Ecuador
关键词
human computer interaction; Parkinson disease; augmented reality; Fitts' law; BRAIN; FALLS; COST;
D O I
10.1007/978-3-319-16486-1_112
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
This work brings together the emerging virtual reality techniques and the natural user interfaces to offer new possibilities in the field of rehabilitation. The tool has been developed based on a low cost device (Microsoft Kinect T) connected to a personal computer. It provides patients having Parkinson Disease (PD) with a motivating way to perform several motor rehabilitation exercises to improve their rehabilitation. Preliminary results obtained so far make us to believe that the tool is suitable for rehabilitation purposes. Feedbacks coming from participants corroborate the hypothesis that the system can be applied not only in clinical rehabilitation centers but at home. The tool should help rehabilitators to take a more individualized and personalized follow-up of PD patients. This results in a more enriching rehabilitation process where motivation is highly encouraged.
引用
收藏
页码:1133 / 1139
页数:7
相关论文
共 50 条
  • [1] Rehabilitation using Kinect-based Games and Virtual Reality
    Pedraza-Hueso, Miguel
    Martin-Calzon, Sergio
    Javier Diaz-Pernas, Francisco
    Martinez-Zarzuela, Mario
    [J]. 2015 INTERNATIONAL CONFERENCE VIRTUAL AND AUGMENTED REALITY IN EDUCATION, 2015, 75 : 161 - 168
  • [2] Kinect-based Virtual Training System for Rehabilitation
    The Chien Hoang
    Ha Trang Dang
    Viet Dung Nguyen
    [J]. 2017 INTERNATIONAL CONFERENCE ON SYSTEM SCIENCE AND ENGINEERING (ICSSE), 2017, : 53 - 56
  • [3] A Kinect-based Virtual Rehabilitation System through Gesture Recognition
    Zhao, Liping
    Lu, Xiong
    Tao, Xianglin
    Chen, Xiaoli
    [J]. 2016 INTERNATIONAL CONFERENCE ON VIRTUAL REALITY AND VISUALIZATION (ICVRV 2016), 2016, : 380 - 384
  • [4] A Kinect-based Oral Rehabilitation System
    Pan, Tse-Yu
    Wong, Yong-Xiang
    Lee, Ting-Chia
    Hu, Min-Chun
    [J]. PROCEEDINGS OF 2015 INTERNATIONAL CONFERENCE ON ORANGE TECHNOLOGIES (ICOT), 2015, : 71 - 74
  • [5] A Kinect-Based System for Lower Limb Rehabilitation in Parkinson's Disease Patients: a Pilot Study
    Palacios-Navarro, Guillermo
    Garcia-Magarino, Ivan
    Ramos-Lorente, Pedro
    [J]. JOURNAL OF MEDICAL SYSTEMS, 2015, 39 (09)
  • [6] A Kinect-Based System for Lower Limb Rehabilitation in Parkinson’s Disease Patients: a Pilot Study
    Guillermo Palacios-Navarro
    Iván García-Magariño
    Pedro Ramos-Lorente
    [J]. Journal of Medical Systems, 2015, 39
  • [7] Development of a Kinect-Based Physical Rehabilitation System
    Uttarwar, Param
    Mishra, Deepak
    [J]. 2015 THIRD INTERNATIONAL CONFERENCE ON IMAGE INFORMATION PROCESSING (ICIIP), 2015, : 387 - 392
  • [8] Virtual Rehabilitation for Multiple Sclerosis Using a Kinect-Based System: Randomized Controlled Trial
    Lozano-Quilis, Jose-Antonio
    Gil-Gomez, Hermenegildo
    Gil-Gomez, Jose-Antonio
    Albiol-Perez, Sergio
    Palacios-Navarro, Guillermo
    Fardoun, Habib M.
    Mashat, Abdulfattah S.
    [J]. JMIR SERIOUS GAMES, 2014, 2 (02): : 43 - 50
  • [9] A Microsoft Kinect-based virtual rehabilitation system to train balance ability for stroke patients
    Lai, Chung-Liang
    Huang, Ya-Ling
    Liao, Tzu-Kuan
    Tseng, Chien-Ming
    Chen, Yung-Fu
    Erdenetsogt, D.
    [J]. 2015 INTERNATIONAL CONFERENCE ON CYBERWORLDS (CW), 2015, : 54 - 60
  • [10] Kinect-based virtual rehabilitation and evaluation system for upper limb disorders: A case study
    Ding, W. L.
    Zheng, Y. Z.
    Su, Y. P.
    Li, X. L.
    [J]. JOURNAL OF BACK AND MUSCULOSKELETAL REHABILITATION, 2018, 31 (04) : 611 - 621