Three dimensional modeling of large-scale real environment by fusing range data, texture images, and airborne altimetry data

被引:0
|
作者
Shimizu, H [1 ]
Gunadi, CR [1 ]
Kodama, K [1 ]
Aizawa, K [1 ]
机构
[1] Univ Tokyo, Grad Sch Frontier Sci, Grad Sch Engn, Bunkyo Ku, Tokyo 1138656, Japan
关键词
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Construction of large-scale virtual environment is gaining more attentions for its applications in virtual mall, virtual sightseeing, tele-presence, etc. We introduce a framework to construct realistic large-scale virtual environment by fusing range data, texture images, and airborne altimetry data. First, realistic and high-precision 3-D models of buildings are created from range data and texture images, which are taken by long-range laser scanner and digital camera, respectively. Next, rough 3-D models of buildings in wide area are created using altimetry data acquired by airborne laser profiler. Finally, these models are integrated to build a large-scale realistic walk-through system. This paper describes the proposed system, issues related to the system, part of its implementations, as well as future works that still have to be done.
引用
收藏
页码:537 / 540
页数:4
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