Mechanism design for software agents with complete information

被引:1
|
作者
O'Connell, TC [1 ]
Stearns, RE
机构
[1] Skidmore Coll, Dept Math & Comp Sci, Saratoga Springs, NY 12866 USA
[2] SUNY Albany, Dept Comp Sci, Albany, NY 12222 USA
关键词
algorithmic mechanism design; approximation algorithms; game theory; implementation theory;
D O I
10.1016/j.dss.2003.10.007
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
We investigate the mechanism design problem when the agents and the mechanism have computational restrictions. In particular, we examine how results in the mechanism design literature are affected when the social choice rule requires the mechanism to solve a computationally difficult optimization problem. Both dominant strategy and Nash implementation are considered for a multiagent version of the maximum satisfiability problem. We show that the best a mechanism can guarantee is that at least half of the maximum number of simultaneously satisfiable agents will be satisfied by the outcome. Our analysis highlights some of the difficulties that arise in applying results from mechanism design to computational problems. In particular, our results show that using approximation in multiagent settings can be much less successful than in traditional computational settings because of the game theoretic guarantees required of the outcomes. (c) 2003 Elsevier B.V. All rights reserved.
引用
收藏
页码:197 / 217
页数:21
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