共 50 条
- [2] Maintain and Improve Mental Health by Smart Virtual Reality Serious Games [J]. PERVASIVE COMPUTING PARADIGMS FOR MENTAL HEALTH (MINDCARE 2015), 2016, 604 : 220 - 229
- [4] Serious Mental Illness: Person-Centered Approaches [J]. CANADIAN JOURNAL OF PSYCHIATRY-REVUE CANADIENNE DE PSYCHIATRIE, 2014, 59 (03): : 170 - 170
- [8] Using Indie Games to Inform Serious Mental Health Games Design [J]. SERIOUS GAMES, JCSG 2021, 2021, 12945 : 153 - 166
- [9] Serious Games in Mental Health Treatment: Review of Literature [J]. PROCEEDING OF KNOWLEDGE MANAGEMENT INTERNATIONAL CONFERENCE (KMICE) 2014, VOLS 1 AND 2, 2014, : 595 - 599
- [10] Handbook of Person-Centered Mental Health Care [J]. BULLETIN OF THE MENNINGER CLINIC, 2021, 85 (03) : 331 - 334