Presence, Embodied Interaction and Motivation: Distinct Learning Phenomena in an Immersive Virtual Environment

被引:9
|
作者
Ratcliffe, Jack [1 ]
Tokarchuk, Laurissa [1 ]
机构
[1] Univ London, Queen Mary, London, England
基金
英国工程与自然科学研究理事会;
关键词
interactive virtual environments; motivation; presence; embodiment; virtual reality; learning; language; gestural input; IMPACT; ENJOYMENT; GAME; REALISM;
D O I
10.1145/3394171.3413520
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
The use of immersive virtual environments (IVEs) for educational purposes has increased in remit years, but the mechanisms through which they contribute to learning is still unclear. Popular explanations for the learning benefits brought by IVEs come from motivation, presence and embodied perspectives; either as individual benefits or through mediation effects on each other. This paper describes an experiment designed to interrogate these approaches, and provides evidence that embodied controls and presence encourage learning in immersive virtual environments, but for distinct, non-interacting reasons, which are also not explained by motivational benefits.
引用
收藏
页码:3661 / 3668
页数:8
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