Requirements for educational games in MOOCs

被引:0
|
作者
Freire, Manuel [1 ]
Martinez-Ortiz, Ivan [1 ]
Moreno-Ger, Pablo [1 ]
Fernandez-Manjon, Baltasar [1 ]
机构
[1] Univ Complutense Madrid, Fac Informat, Dept Software Engn & Artificial Intelligence, C Prof Jose Garcia Santesmases 9, Madrid 28040, Spain
关键词
SGs; MOOCs; integration; best practices;
D O I
暂无
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
MOOCs are disrupting educational technology by democratizing access to high quality courses offered by some of the most prestigious universities. However, due to low entry cost and multiple other factors, MOOCs suffer from low retention rates: making MOOCs more interactive and engaging is therefore an important goal. Educational games provide environments that mix both immersion and quick feedback cycles, and we consider that games also have the potential to improve interaction and assessment in MOOCs environments; indeed, many game-like simulations have already been successfully applied within MOOCs in domains such as electronic circuits (schematic circuit simulator) and biology (foldit, eyewire). In this work, we analyze multiple such experiences and propose a catalogue of best practices that could contribute to the successful integration of educational games into MOOC platforms.
引用
收藏
页码:993 / 997
页数:5
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