Manifold multi-view learning for cartoon alignment

被引:0
|
作者
Li, Wei [1 ]
Hu, Huosheng [2 ]
Tang, Chao [3 ]
Song, Yuping [4 ]
机构
[1] Xiamen Univ Technol, Sch Comp & Informat Engn, Xiamen 361024, Peoples R China
[2] Univ Essex, Sch Comp Sci & Elect Engn, Colchester CO4 3SQ, Essex, England
[3] Hefei Univ, Dept Comp Sci & Technol, Hefei 230601, Anhui, Peoples R China
[4] Xiamen Univ, Sch Math Sci, Xiamen 361005, Fujian, Peoples R China
基金
美国国家科学基金会;
关键词
cartoon alignment; manifold; multi-view; speed up robust feature; shape context; DESIGN; SHAPE;
D O I
暂无
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
Cartoon alignment is a key to retrieve cartoon characters and synthesise new cartoon clips. To successfully achieve the tasks, it is necessary to extract visual features that comprehensively denote cartoon characters and to align the feature points accurately between cartoon characters. In this paper, Speed Up Robust Feature (SURF) and Shape Context (SC) are introduced to characterise the cartoon character from multi-view. To increase accuracy rate of cartoon character alignment, semi-supervised alignment and Procrustes alignment require predetermining the correspondence. To overcome the flaw, we propose a Manifold Multi-View Learning (MML) to align cartoon characters. MML learns a projection that maps data instance (from cartoon characters with different dimensionality) to a lower-dimensional space, which simultaneously matches the local geometry and preserves the neighbourhood relationship within each cartoon character. The matching relationship can be obtained from local geometry structure. Experimental results show the good performance.
引用
收藏
页码:91 / 101
页数:11
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