Gaze-Supported 3D Object Manipulation in Virtual Reality

被引:37
|
作者
Yu, Difeng [1 ]
Lu, Xueshi [2 ]
Shi, Rongkai [2 ]
Liang, Hai-Ning [2 ]
Dingler, Tilman [1 ]
Velloso, Eduardo [1 ]
Goncalves, Jorge [1 ]
机构
[1] Univ Melbourne, Melbourne, Vic, Australia
[2] Xian Jiaotong Liverpool Univ, Xian, Peoples R China
基金
澳大利亚研究理事会;
关键词
3D object manipulation; gaze input; multimodal interface; SELECTION;
D O I
10.1145/3411764.3445343
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
This paper investigates integration, coordination, and transition strategies of gaze and hand input for 3D object manipulation in VR. Specifically, this work aims to understand whether incorporating gaze input can benefit VR object manipulation tasks, and how it should be combined with hand input for improved usability and efficiency. We designed four gaze-supported techniques that leverage different combination strategies for object manipulation and evaluated them in two user studies. Overall, we show that gaze did not offer significant performance benefits for transforming objects in the primary working space, where all objects were located in front of the user and within the arm-reach distance, but can be useful for a larger environment with distant targets. We further offer insights regarding combination strategies of gaze and hand input, and derive implications that can help guide the design of future VR systems that incorporate gaze input for 3D object manipulation.
引用
收藏
页数:13
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