共 50 条
- [2] There Is No Solution!: "Wicked Problems" in Digital Games [J]. GAMES AND CULTURE, 2019, 14 (05) : 543 - 559
- [9] Action learning, organisational research and the 'wicked' problems [J]. ACTION LEARNING, 2008, 5 (03): : 203 - 205
- [10] Solving wicked problems through action learning [J]. ACTION LEARNING, 2014, 11 (02): : 215 - 224