Digital touchscreens as a media for creativity during adolescence

被引:0
|
作者
Bitu, Fabien [1 ]
Galinon-Melenec, Beatrice [2 ]
Molina, Michele [1 ]
机构
[1] Univ Caen Normandy, Lab Psychol Caen Normandy, LPCN EA7452, Caen, France
[2] Univ Le Havre Normandy, UMR IDEES CNRS 6266, Ident & Differentiat Spaces Environm & Soc, Le Havre, France
来源
ANNEE PSYCHOLOGIQUE | 2021年 / 121卷 / 04期
关键词
INTERNAL REPRESENTATION; DIVERGENT THINKING; EMBODIED COGNITION; MOTOR IMAGERY; CHILDREN; MODELS; MOVEMENTS; ACCURACY;
D O I
暂无
中图分类号
B84 [心理学];
学科分类号
04 ; 0402 ;
摘要
Based on embodied representation theory (Pezzulo, 2011) considering creativity process as a predictive motor control process (Dietrich & Haider, 2015), this research was aimed at evaluating whether direct finger feedbacks on tablet could promote originality in drawings. Twenty-one adolescents aged 13/14 were asked to produce the most original house as possible on tablet with finger and stylus and on paper with a pen, and an unoriginal house with a pen on paper. Originality in drawing was scored with a rating scale comparing original drawings to a prototypical house, then comparing original drawings to unoriginal ones. Results revealed that original scores are higher for drawings on tablet (without difference between finger and stylus) than on paper. These findings highlight the role played by off-line simulation of action in the creative process.
引用
收藏
页码:489 / 518
页数:30
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