Effects of Augmented Reality Interventions on the Function of Upper Extremity and Balance in Children With Spastic Hemiplegic Cerebral Palsy: A Randomized Clinical Trial

被引:3
|
作者
Malick, Wardah Hussain [1 ]
Butt, Rizwana [1 ]
Awan, Waqar Ahmed [2 ]
Ashfaq, Muhammad [1 ]
Mahmood, Qamar [1 ]
机构
[1] Natl Inst Rehabil Med, Physiotherapy Dept, Islamabad, Pakistan
[2] Riphah Int Univ, Riphah Coll Rehabil & Allied Hlth Sci, Fac Rehabil & Allied Hlth Sci, Islamabad, Pakistan
来源
FRONTIERS IN NEUROLOGY | 2022年 / 13卷
关键词
augmented reality; balance; cerebral palsy; function; spasticity; upper extremity; VIRTUAL-REALITY; ARM; SHOULDER; VALIDITY; TIME; GAIT;
D O I
10.3389/fneur.2022.895055
中图分类号
R74 [神经病学与精神病学];
学科分类号
摘要
ObjectiveTo determine the effects of augmented reality (AR) interventions on the function of the upper extremity (UE) and balance in children with spastic hemiplegic cerebral palsy (SHCP). MethodsIn total, 30 children with SHCP, aged 6 to 12 years, were randomly divided into three interventional groups. Each group received an AR game, i.e., Balance It, Bubble Pop, or Scoop'd (WonderTree, Pakistan). The UE function and balance were assessed at the baseline and after 8 weeks of intervention through the Disability of Arm, Shoulder, and Hand (DASH) questionnaire and Pediatric Balance Scale (PBS), respectively. The mixed ANOVA was used to determine the combined with-in and between-the-groups differences in the function of the upper extremity. The Wilcoxon sign ranked test was used for with-in group changes, while the Kruskal Wallis test with the bonferroni correction post-hoc analysis was used to compare the groups in terms of balance. The data were analyzed by using SPSS version 21 and the level of significance was set at p < 0.05. Paired sample t-test and Wilcoxon signed-rank test was used for analyzing the changes in the total DASH and PBS scores within the groups, respectively. One-way ANOVA was used to determine the differences between the groups in the total DASH and PBS scores, while the Kruskal Wallis test was used for the differences between the groups in the PBS items. The data were analyzed by using SPSS version 21. ResultsAll the groups improved significantly in the total DASH and PBS scores post-intervention. A significant difference was determined in standing with one foot in front between Bubble Pop and Balance It groups (p = 0.03). The total score of PBS also showed a significant difference between Bubble Pop and Balance It groups (p = 0.02). ConclusionThe AR interventions used in this study were found to be effective in improving the UE function and balance of children with SHCP. The Balance It game showed more promising results in improving the balance as compared with the other games, however, no significant difference was determined between the three AR games in terms of the UE function of the participants.
引用
收藏
页数:12
相关论文
共 50 条
  • [1] Effects of Augmented Reality Intervention on the Range of Motion and Muscle Strength of Upper Extremity in Children with Spastic Hemiplegic Cerebral Palsy: A Randomized Clinical Trial
    Malick, Wardah Hussain
    Butt, Rizwana
    Awan, Waqar Ahmed
    Ashfaq, Muhammad
    Mahmood, Qamar
    [J]. GAMES FOR HEALTH JOURNAL, 2022, 11 (03) : 168 - 176
  • [2] Upper extremity shortness in children with hemiplegic cerebral palsy
    Demir, Sibel Ozbudak
    Oktay, Fuegen
    Uysal, Hilmi
    Selcuk, Baran
    [J]. JOURNAL OF PEDIATRIC ORTHOPAEDICS, 2006, 26 (06) : 764 - 768
  • [3] The effect of upper extremity weight bearing on upper extremity function in children with hemiplegic type of cerebral palsy
    Jayaraman, P.
    Puckree, T.
    [J]. SOUTH AFRICAN JOURNAL OF PHYSIOTHERAPY, 2010, 66 (01) : 15 - 20
  • [4] Effects of Inspiratory Muscle and Balance Training in Children with Hemiplegic Cerebral Palsy: A Randomized Controlled Trial
    Kepenek-Varol, Busra
    Gurses, Hulya Nilgun
    Icagasioglu, Dilara Fusun
    [J]. DEVELOPMENTAL NEUROREHABILITATION, 2022, 25 (01) : 1 - 9
  • [5] Static night upper extremity splinting and botulinum toxin A injection in hemiplegic children with spastic cerebral palsy
    Mitsiokapa, E. A.
    Mavrogenis, A. F.
    Skouteli, H.
    Vrettos, S. G.
    Tzanos, G.
    Kanellopoulos, A. D.
    [J]. PROCEEDINGS OF THE 16TH EUROPEAN CONGRESS OF PHYSICAL AND REHABILITATION MEDICINE, 2008, : 216 - +
  • [6] Improvements in Upper Extremity Function Following Intensive Training Are Independent of Corticospinal Tract Organization in Children With Unilateral Spastic Cerebral Palsy: A Clinical Randomized Trial
    Friel, Kathleen M.
    Ferre, Claudio L.
    Brandao, Marina
    Kuo, Hsing-Ching
    Chin, Karen
    Hung, Ya-Ching
    Robert, Maxime T.
    Flamand, Veronique H.
    Smorenburg, Ana
    Bleyenheuft, Yannick
    Carmel, Jason B.
    Campos, Talita
    Gordon, Andrew M.
    [J]. FRONTIERS IN NEUROLOGY, 2021, 12
  • [7] Virtual Reality-Based Intervention for Enhancing Upper Extremity Function in Children With Hemiplegic Cerebral Palsy: A Literature Review
    Goyal, Chanan
    Vardhan, Vishnu
    Naqvi, Waqar
    [J]. CUREUS JOURNAL OF MEDICAL SCIENCE, 2022, 14 (01)
  • [8] Slackline Training in Children with Spastic Cerebral Palsy: A Randomized Clinical Trial
    Gonzalez, Lucia
    Arguelles, Juan
    Gonzalez, Vicente
    Winge, Kristian
    Iscar, Marta
    Olmedillas, Hugo
    Blanco, Miguel
    Valenzuela, Pedro L.
    Lucia, Alejandro
    Federolf, Peter A.
    Santos, Luis
    [J]. INTERNATIONAL JOURNAL OF ENVIRONMENTAL RESEARCH AND PUBLIC HEALTH, 2020, 17 (22) : 1 - 10
  • [9] Effect of virtual reality and haptic feedback on upper extremity function and functional independence in children with hemiplegic cerebral palsy: a research protocol
    Goyal, Chanan
    Vardhan, Vishnu
    Naqvi, Waqar
    Arora, Sakshi
    [J]. PAN AFRICAN MEDICAL JOURNAL, 2022, 41
  • [10] Effects of Virtual Reality-Based Rehabilitation on Upper Extremity Function among Children with Cerebral Palsy
    Chang, Hyun Jung
    Ku, Kyo Hun
    Park, Young Sook
    Park, Jin Gee
    Cho, Eun Sol
    Seo, Jae Sam
    Kim, Chang Woo
    Hwi, Se O.
    [J]. HEALTHCARE, 2020, 8 (04)