Subjective and objective evaluation of visual fatigue caused by continuous and discontinuous use of HMDs

被引:16
|
作者
Guo, Jie [1 ]
Weng, Dongdong [1 ]
Zhang, Zhenliang [1 ]
Liu, Yue [1 ]
Duh, Henry B. -L. [2 ]
Wang, Yongtian [1 ]
机构
[1] Beijing Inst Technol, Sch Opt & Photon, Beijing Engn Res Ctr Mixed Real & Adv Display, Beijing, Peoples R China
[2] La Trobe Univ, Dept Comp Sci & Comp Engn, Melbourne, Vic, Australia
基金
中国国家自然科学基金;
关键词
2D displays; head-mounted displays; short rest; virtual reality; visual fatigue; WORK-REST SCHEDULES; PERFORMANCE; ACCOMMODATION; DISCOMFORT; DISPLAYS; VERGENCE; IMAGES; SIZE;
D O I
10.1002/jsid.750
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
During continuous use of displays, a short rest can relax users' eyes and relieve visual fatigue. As one of the most important devices of virtual reality, head-mounted displays (HMDs) can create an immersive 3D virtual world. When users have a short rest during the using of HMDs, they will experience a transition from virtual world to real world. In order to investigate how this change affects users' eye condition, we designed a 2 x 2 experiment to explore the effects of short rest during continuous using of HMDs and compared the results with those of 2D displays. The Visual Fatigue Scale, critical flicker frequency, visual acuity, pupillary diameter, and accommodation response of 80 participants were measured to assess the subject's performance. The experimental results indicated that a short rest during the using of 2D displays could significantly reduce users' visual fatigue. However, the experimental results of using HMDs showed that short rest during continuous using of HMD induced more severe symptoms of subjectively visual discomfort, but reduced the objectively visual fatigue.
引用
收藏
页码:108 / 119
页数:12
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