ENTANGLED GAMES ARE HARD TO APPROXIMATE

被引:28
|
作者
Kempe, Julia [1 ,2 ]
Kobayashi, Hirotada [3 ]
Matsumoto, Keiji [3 ]
Toner, Ben [4 ,5 ,6 ]
Vidick, Thomas [2 ,7 ,8 ]
机构
[1] Tel Aviv Univ, Sch Comp Sci, IL-69978 Tel Aviv, Israel
[2] Univ Paris 11, LRI, F-91405 Orsay, France
[3] Natl Inst Informat, Informat Res Div, Tokyo, Japan
[4] Univ Melbourne, Sch Phys, Melbourne, Vic 3010, Australia
[5] CALTECH, Pasadena, CA 91125 USA
[6] CWI, NL-1009 AB Amsterdam, Netherlands
[7] Univ Calif Berkeley, Div Comp Sci, Berkeley, CA 94720 USA
[8] Ecole Normale Super, DI, F-75231 Paris, France
基金
美国国家科学基金会;
关键词
interactive proofs; quantum computing; entanglement; almost-commuting matrices; INTERACTIVE PROOF SYSTEMS; QUANTUM; EXTENSION; OPERATORS; PSPACE;
D O I
10.1137/090751293
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
We establish the first hardness results for the problem of computing the value of one-round games played by a verifier and a team of provers who can share quantum entanglement. In particular, we show that it is NP-hard to approximate within an inverse polynomial the value of a one-round game with (i) a quantum verifier and two entangled provers or (ii) a classical verifier and three entangled provers. Previously it was not even known if computing the value exactly is NP-hard. We also describe a mathematical conjecture, which, if true, would imply hardness of approximation of entangled-prover games to within a constant. Using our techniques we also show that every language in PSPACE has a two-prover one-round interactive proof system with perfect completeness and soundness 1 - 1/poly even against entangled provers. We start our proof by describing two ways to modify classical multiprover games to make them resistant to entangled provers. We then show that a strategy for the modified game that uses entanglement can be "rounded" to one that does not. The results then follow from classical inapproximability bounds. Our work implies that, unless P = NP, the values of entangled-prover games cannot be computed by semidefinite programs that are polynomial in the size of the verifier's system, a method that has been successful for more restricted quantum games.
引用
收藏
页码:848 / 877
页数:30
相关论文
共 50 条
  • [1] Entangled games are hard to approximate
    Kempe, Julia
    Kobayashi, Hirotada
    Matsumoto, Keiji
    Toner, Ben
    Vidick, Thomas
    [J]. PROCEEDINGS OF THE 49TH ANNUAL IEEE SYMPOSIUM ON FOUNDATIONS OF COMPUTER SCIENCE, 2008, : 447 - +
  • [2] THREE-PLAYER ENTANGLED XOR GAMES ARE NP-HARD TO APPROXIMATE
    Vidick, Thomas
    [J]. SIAM JOURNAL ON COMPUTING, 2016, 45 (03) : 1007 - 1063
  • [3] ERRATUM: THREE-PLAYER ENTANGLED XOR GAMES ARE NP-HARD TO APPROXIMATE
    Vidick, Thomas
    [J]. SIAM JOURNAL ON COMPUTING, 2020, 49 (06) : 1423 - 1427
  • [4] RETRACTED: Three-player entangled XOR games are NP-hard to approximate (Retracted Article)
    Vidick, Thomas
    [J]. 2013 IEEE 54TH ANNUAL SYMPOSIUM ON FOUNDATIONS OF COMPUTER SCIENCE (FOCS), 2013, : 766 - 775
  • [5] Two-Player Entangled Games are NP-Hard
    Natarajan, Anand
    Vidick, Thomas
    [J]. 33RD COMPUTATIONAL COMPLEXITY CONFERENCE (CCC 2018), 2018, 102
  • [6] Games of entangled agents
    Zak, Michail
    [J]. COGENT MATHEMATICS, 2016, 3
  • [7] Unique Games with Entangled Provers are Easy
    Kempe, Julia
    Regev, Oded
    Toner, Ben
    [J]. PROCEEDINGS OF THE 49TH ANNUAL IEEE SYMPOSIUM ON FOUNDATIONS OF COMPUTER SCIENCE, 2008, : 457 - +
  • [8] UNIQUE GAMES WITH ENTANGLED PROVERS ARE EASY
    Kempe, Julia
    Regev, Oded
    Toner, Ben
    [J]. SIAM JOURNAL ON COMPUTING, 2010, 39 (07) : 3207 - 3229
  • [9] Sparse games are hard
    Chen, Xi
    Deng, Xiaotie
    Teng, Shang-Hua
    [J]. INTERNET AND NETWORK ECONOMICS, PROCEEDINGS, 2006, 4286 : 262 - +
  • [10] On games without approximate equilibria
    Yehuda John Levy
    [J]. International Journal of Game Theory, 2020, 49 : 1125 - 1128