Particle-based visual simulation of explosive flames

被引:9
|
作者
Takeshita, D
Ota, S
Tamura, M
Fujimoto, T
Muraoka, K
Chiba, N
机构
关键词
D O I
10.1109/PCCGA.2003.1238299
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
In the present paper, we propose a particle-based method for the visual simulation of explosive flames. This method consists of a numerical simulation method based on a fluid model described by discrete Lagrangian using particles and a rendering method for generating a CG animation from the movement data of the particles. This fluid model uses flame particles and air particles. The model calculates the buoyancy caused by the difference in temperature as the external force in the Navier-Stokes equations and approximates the viscous force and pressure via a discrete particle model. In addition, the heat conduction between particles is taken into account. The proposed method realizes the representation of distinctive phenomena such as an ascending airflow with a quantity of explosive flame and a swirling airflow behind the ascending airflow. CG images are rendered using a Z-buffer based volume rendering method.
引用
收藏
页码:482 / 486
页数:5
相关论文
共 50 条
  • [1] RECENT DEVELOPMENTS IN PARTICLE-BASED METHOD FOR SIMULATION OF EXPLOSIVE BLAST
    Bonifasi-Lista, Carlos
    Brannon, Rebecca M.
    Guilkey, James E.
    [J]. PARTICLE-BASED METHODS III: FUNDAMENTALS AND APPLICATIONS, 2013, : 534 - 545
  • [2] Fast Particle-based Visual Simulation of Ice Melting
    Iwasaki, K.
    Uchida, H.
    Dobashi, Y.
    Nishita, T.
    [J]. COMPUTER GRAPHICS FORUM, 2010, 29 (07) : 2215 - 2223
  • [3] Particle-based simulation of fluids
    Premoze, S
    Tasdizen, T
    Bigler, J
    Lefohn, A
    Whitaker, RT
    [J]. COMPUTER GRAPHICS FORUM, 2003, 22 (03) : 401 - 410
  • [4] A semi-Lagrangian reproducing kernel particle method with particle-based shock algorithm for explosive welding simulation
    Baek, Jonghyuk
    Chen, Jiun-Shyan
    Zhou, Guohua
    Arnett, Kevin P.
    Hillman, Michael C.
    Hegemier, Gilbert
    Hardesty, Scott
    [J]. COMPUTATIONAL MECHANICS, 2021, 67 (06) : 1601 - 1627
  • [5] A semi-Lagrangian reproducing kernel particle method with particle-based shock algorithm for explosive welding simulation
    Jonghyuk Baek
    Jiun-Shyan Chen
    Guohua Zhou
    Kevin P. Arnett
    Michael C. Hillman
    Gilbert Hegemier
    Scott Hardesty
    [J]. Computational Mechanics, 2021, 67 : 1601 - 1627
  • [6] Particle-based Cardiac Rhythm Simulation
    Guo, Jiaxiang
    Yang, Cheng
    Han, Jie
    Tang, Jiayu
    Zheng, Mianlun
    Liao, Xiangyun
    Yuan, Zhiyong
    [J]. 2013 25TH CHINESE CONTROL AND DECISION CONFERENCE (CCDC), 2013, : 2072 - 2075
  • [7] Particle-based fluid simulation on the GPU
    Hegeman, Kyle
    Carr, Nathan A.
    Miller, Gavin S. P.
    [J]. COMPUTATIONAL SCIENCE - ICCS 2006, PT 4, PROCEEDINGS, 2006, 3994 : 228 - 235
  • [8] VISUAL SIMULATION OF WATER CURRENTS USING A PARTICLE-BASED BEHAVIORAL-MODEL
    CHIBA, N
    SANAKANISHI, S
    YOKOYAMA, K
    OOTAWARA, I
    MURAOKA, K
    SAITO, N
    [J]. JOURNAL OF VISUALIZATION AND COMPUTER ANIMATION, 1995, 6 (03): : 155 - 171
  • [9] Particle-based simulation: An algorithmic perspective
    Saraniti, Marco
    Aboud, Shela
    Branlard, Julien
    Goodnick, Stephen M.
    [J]. JOURNAL OF COMPUTATIONAL ELECTRONICS, 2006, 5 (04) : 405 - 410
  • [10] Particle-based simulation: An algorithmic perspective
    Marco Saraniti
    Shela Aboud
    Julien Branlard
    Stephen M. Goodnick
    [J]. Journal of Computational Electronics, 2006, 5 : 405 - 410