Chaos-based random number generators - Part II: Practical realization

被引:216
|
作者
Stojanovski, T [1 ]
Pihl, J
Kocarev, L
机构
[1] Expert Informat Serv, Melbourne, Vic 3027, Australia
[2] NTNU, Dept Phys Elect, N-7034 Trondheim, Norway
[3] Univ Calif San Diego, Inst Nonlinear Sci, La Jolla, CA 92093 USA
基金
美国国家科学基金会;
关键词
chaos; CMOS; random number generator;
D O I
10.1109/81.915396
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
This paper and its companion (Part I) are devoted to to the analysis of the application of a chaotic piecewise-linear one-dimensional (PL1D) map as Random Number Generator (RNG). In Part I, we have mathematically analyzed the information generation process of a class of PL1D maps. In this paper, we find optimum parameters that give an RNG with lowest redundancy and maximum margin against parasitic attractors. Further, the map is implemented in a 0.8 mum standard CMOS process utilizing switched current techniques. Post-layout circuit simulations of the RNG indicate no periodic attractors over variations in temperature, power supply and process conditions, and maximum redundancy of 0.4 %. We estimate that the output bit rate of our RNG is 1 Mbit/s, which is substantially higher than the output bit rate of RNGs available on the market.
引用
收藏
页码:382 / 385
页数:4
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