Virtual Team Performance Depends on Distributed Leadership

被引:0
|
作者
van Dijk, Nico [1 ]
Broekens, Joost [1 ]
机构
[1] Delft Univ Technol, Man Machine Interact Grp, Leiden Univ, NL-2600 AA Delft, Netherlands
来源
关键词
Virtual Teams; Collaboration; Communication; Distributed Leadership; MMORPG;
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
In this paper we present a detailed analysis of World of Warcraft virtual team collaboration. A number of competitive synchronous virtual teams were investigated in-situ and unobtrusively. We observed a large gap in team performance between the various teams. An initial statistic study showed that, in teams of this level, individual player performance was not the primary driver for the large discrepancy in team performance. This led to the argument that differences in intra-team collaboration and communication might be a significant driver for the discrepancy in team performance. In total 16 hours of audio recordings of gaming sessions of virtual teams were analyzed. The analysis indicates that distributed leadership instead of authoritative leadership is more common in successful synchronous virtual teams.
引用
收藏
页码:91 / 102
页数:12
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