A sketch-based interface for detail-preserving mesh editing

被引:138
|
作者
Nealen, A [1 ]
Sorkine, O
Alexa, M
Cohen-Or, D
机构
[1] Tech Univ Darmstadt, Darmstadt, Germany
[2] Tel Aviv Univ, IL-69978 Tel Aviv, Israel
来源
ACM TRANSACTIONS ON GRAPHICS | 2005年 / 24卷 / 03期
关键词
sketch based model editing; Laplacian surface editing; differential geometry; sketching; deformations;
D O I
10.1145/1073204.1073324
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
In this paper we present a method for the intuitive editing of surface meshes by means of view-dependent sketching. In most existing shape deformation work, editing is carried out by selecting and moving a handle, usually a set of vertices. Our system lets the user easily determine the handle, either by silhouette selection and cropping, or by sketching directly onto the surface. Subsequently, an edit is carried out by sketching a new, view-dependent handle position or by indirectly influencing differential properties along the sketch. Combined, these editing and handle metaphors greatly simplify otherwise complex shape modeling tasks.
引用
收藏
页码:1142 / 1147
页数:6
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