Designer Modeling for Sentient Sketchbook

被引:0
|
作者
Liapis, Antonios [1 ]
Yannakakis, Georgios N. [2 ]
Togelius, Julian [1 ]
机构
[1] Univ Copenhagen, IT, Ctr Comp Games Res, Copenhagen, Denmark
[2] Univ Malta, Inst Digital Games, Msida, Malta
关键词
D O I
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中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
This paper documents the challenges in creating a computer-aided level design tool which incorporates computer-generated suggestions which appeal to the human user. Several steps are suggested in order to make the suggestions more appropriate to a specific user's overall style, current focus, and end-goals. Designer style is modeled via choice-based interactive evolution which adapts the impact of different dimensions of quality based on the designer's choice of certain suggestions over others. Modeling process is carried out similarly to style, but adapting to the current focus of the designer's actions. Goals are modeled by estimating the visual patterns of the designer's final artifact and changing the parameters of the algorithm to enforce such patterns on generated suggestions.
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页数:8
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