Implementation and Design Issues for Augmented Reality Applications on Mobile Platforms

被引:0
|
作者
Gadre, Sarthak [1 ]
Rawalgaonkar, Vedashree [1 ]
Warde, Mandar [1 ]
Balasubramanian, Dilip [1 ]
Gore, Ganesh [1 ]
Joshi, Jonathan [1 ]
机构
[1] Eduvance, Mumbai, India
关键词
Augmented Reality; response time; mobile phone; Android application; trigger image; 3d Object; battery life; CHALLENGES;
D O I
暂无
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
This paper presents the factors that an Augmented Reality (AR) application designer must look at whilst implementing AR applications on mobile platforms. There are certain implementation and design issues that are critical to the success of an AR application. The trigger response time (TRT) and mobile platform battery consumption are the two main parameters that are looked at in the research preseted. The test application was designed using a combination of Vuforia, Unity and Blender platforms, and the mobile platform used was an Android based One Plus 3T phone. The results discuss the impact of trigger image complexity, 3d object complexity and ambient light on the response time and battery life.
引用
收藏
页码:1341 / 1344
页数:4
相关论文
共 50 条
  • [1] Mobile Augmented Reality Illustrations that entertain and inform: Design and Implementation issues with the Hololens
    Zimmer, Christian
    Bertram, Michael
    Buentig, Fabian
    Drochtert, Daniel
    Geiger, Christian
    [J]. SA'17: SIGGRAPH ASIA 2017 MOBILE GRAPHICS & INTERACTIVE APPLICATIONS, 2017,
  • [2] Demystifying the design of mobile augmented reality applications
    Panos E. Kourouthanassis
    Costas Boletsis
    George Lekakos
    [J]. Multimedia Tools and Applications, 2015, 74 : 1045 - 1066
  • [3] Demystifying the design of mobile augmented reality applications
    Kourouthanassis, Panos E.
    Boletsis, Costas
    Lekakos, George
    [J]. MULTIMEDIA TOOLS AND APPLICATIONS, 2015, 74 (03) : 1045 - 1066
  • [4] A Comparative Study of Augmented Reality Platforms for Building Educational Mobile Applications
    Terzopoulos, George
    Kazanidis, Ioannis
    Satratzemi, Maya
    Tsinakos, Avgoustos
    [J]. INTERNET OF THINGS, INFRASTRUCTURES AND MOBILE APPLICATIONS, 2021, 1192 : 307 - 316
  • [5] MOBILE AUGMENTED REALITY APPLICATIONS
    Prochazka, David
    Stencl, Michael
    Popelka, Ondrej
    Stastny, Jiri
    [J]. MENDEL 2011 - 17TH INTERNATIONAL CONFERENCE ON SOFT COMPUTING, 2011, : 469 - 476
  • [6] New Universal Design Heuristics for Mobile Augmented Reality Applications
    Szentirmai, Attila Bekkvik
    Murano, Pietro
    [J]. HCI INTERNATIONAL 2023 LATE BREAKING PAPERS, HCII 2023, PT II, 2023, 14055 : 404 - 418
  • [7] Implementation Issues of Augmented Reality and Virtual Reality: A Survey
    Kumari, Sangeeta
    Polke, Nitish
    [J]. INTERNATIONAL CONFERENCE ON INTELLIGENT DATA COMMUNICATION TECHNOLOGIES AND INTERNET OF THINGS, ICICI 2018, 2019, 26 : 853 - 861
  • [8] Design and Implementation of Museum Educational Content Based on Mobile Augmented Reality
    Qian, Jin
    Cheng, Juan
    Zeng, Yixin
    Dian, Tjondronegoro W.
    [J]. COMPUTER SYSTEMS SCIENCE AND ENGINEERING, 2021, 36 (01): : 157 - 173
  • [9] An Analysis of Technology Issues in Mobile Augmented Reality
    Pinandita T.
    Mohamad S.N.M.
    Azman F.N.
    Himawan H.
    [J]. Informatica (Slovenia), 2023, 47 (07): : 23 - 30