Design of simulation-based pilot training systems using machine learning agents

被引:2
|
作者
Kallstrom, J. [1 ]
Granlund, R. [2 ]
Heintz, F. [1 ]
机构
[1] Linkoping Univ, Dept Comp & Informat Sci, Linkoping, Sweden
[2] RISE SICS East, Linkoping, Sweden
来源
AERONAUTICAL JOURNAL | 2022年 / 126卷 / 1300期
基金
瑞典研究理事会;
关键词
Air combat training; Flight simulation; LVC simulation; Machine learning; Reinforcement learning; LEVEL; GAME; GO;
D O I
10.1017/aer.2022.8
中图分类号
V [航空、航天];
学科分类号
08 ; 0825 ;
摘要
The high operational cost of aircraft, limited availability of air space, and strict safety regulations make training of fighter pilots increasingly challenging. By integrating Live, Virtual, and Constructive simulation resources, efficiency and effectiveness can be improved. In particular, if constructive simulations, which provide synthetic agents operating synthetic vehicles, were used to a higher degree, complex training scenarios could be realised at low cost, the need for support personnel could be reduced, and training availability could be improved. In this work, inspired by the recent improvements of techniques for artificial intelligence, we take a user perspective and investigate how intelligent, learning agents could help build future training systems. Through a domain analysis, a user study, and practical experiments, we identify important agent capabilities and characteristics, and then discuss design approaches and solution concepts for training systems to utilise learning agents for improved training value.
引用
收藏
页码:907 / 931
页数:25
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