A Decision-Making Algorithm for an Air-Hockey Robot that Decides Actions Depending on its Opponent Player's Motions

被引:0
|
作者
Igeta, Kazuki [1 ]
Namiki, Akio [1 ]
机构
[1] Chiba Univ, Grad Sch Engn, Inage Ku, 1-33 Yayoicho, Chiba 2630022, Japan
关键词
D O I
暂无
中图分类号
TP24 [机器人技术];
学科分类号
080202 ; 1405 ;
摘要
In this study, we propose a novel air-hockey robot that can select the optimal actions according to the behavior of an opponent human player. The attack behavior of the robot is optimized during an air hockey game by recognizing the motions of the puck and the human hand. First, we explain how to calculate the attack position. Second, we explain the algorithm for decision making using an attack value based on the puck and the position of the human hand. The attack value is calculated by considering the physical constraints of both the attack and defense sides. Then, we show experimental data and explain the reason for robot behaviors based on the calculated attack value.
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收藏
页码:1840 / 1845
页数:6
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