Tales of shape and radiance in multi-view stereo

被引:0
|
作者
Soatto, S [1 ]
Yezzi, AJ [1 ]
Jin, HL [1 ]
机构
[1] Univ Calif Los Angeles, Dept Comp Sci, Los Angeles, CA 90095 USA
关键词
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中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
To what extent can three-dimensional shape and radiance be inferred from a collection of images? Can the two be estimated separately while retaining optimality? How should the optimality criterion be computed? When is it necessary to employ an explicit model of the reflectance properties of a scene? In this paper we introduce a separation principle for shape and radiance estimation that applies to Lambertian scenes and holds for any choice of norm. When the scene is not Lambertian, however shape cannot be decoupled from radiance, and therefore matching image-to-image is not possible directly. We employ a rank constraint on the radiance tensor which is commonly used in computer graphics, and construct a novel cost functional whose minimization leads to an estimate of both shape and radiance for non-Lambertian objects, which we validate experimentally.
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收藏
页码:974 / 981
页数:8
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