A VR/AR Environment for Multi-User Liver Anatomy Education

被引:37
|
作者
Schott, Danny [1 ]
Saalfeld, Patrick [1 ]
Schmidt, Gerd [1 ]
Joeres, Fabian [1 ]
Boedecker, Christian [2 ]
Huettl, Florentine [2 ]
Lang, Hauke [2 ]
Huber, Tobias [2 ]
Preim, Bernhard [1 ]
Hansen, Christian [1 ]
机构
[1] Otto von Guericke Univ, Magdeburg, Germany
[2] Johannes Gutenberg Univ Mainz, Univ Med Ctr, Mainz, Germany
关键词
Human-centered computing; Human computer interaction (HCI); Interactive systems and tools; Collaborative and social computing systems and tools; Applied computing; Life and medical sciences; Interactive learning environments; AUGMENTED REALITY; SIMULATION;
D O I
10.1109/VR50410.2021.00052
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
We present a Virtual and Augmented Reality multi-user prototype of a learning environment for liver anatomy education. Our system supports various training scenarios ranging from small learning groups to classroom-size education, where students and teachers can participate in virtual reality, augmented reality, or via desktop PCs. In an iterative development process with surgeons and teachers, a virtual organ library was created. Nineteen liver data sets were used comprising 3D surface models, 2D image data, pathology information, diagnosis and treatment decisions. These data sets can interactively be sorted and investigated individually regarding their volumetric and meta information. The three participation modes were evaluated within a user study with surgery lecturers (5) and medical students (5). We assessed the usability and presence using questionnaires. Additionally, we collected qualitative data with semi-structured interviews. A total of 435 individual statements were recorded and summarized to 49 statements. The results show that our prototype is usable, induces presence, and potentially support the teaching of liver anatomy and surgery in the future.
引用
收藏
页码:296 / 305
页数:10
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