ACOUSTICAL INVESTIGATIONS IN VIRTUAL ENVIRONMENTS FOR A CAR PASSING APPLICATION

被引:0
|
作者
Husung, Stephan [1 ]
Siegel, Antje [1 ]
Weber, Christian [1 ]
机构
[1] Tech Univ Ilmenau, Engn Design Grp, Inst Design & Precis Engn, D-98693 Ilmenau, Germany
关键词
D O I
暂无
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
Product development is dominated by reducing time and costs, which is often contradictory to the required high quality of product properties. Therefore, the demand for efficient tools, which support the product development process, is rising. Virtual Reality (VR) can be used as such a tool. The interactive presentation of simulation results using (extended) VR technologies is very helpful - especially if both the simulation tools and the VR presentation are multimodal. Due to the increasing importance of acoustics and the expectation of an improving presence in VR environments the sense of perception should be extended. For this a special audio-visual VR-system and audio-visual models are necessary. For the current investigations a spatial, interactive auralisation-system is used. The main focus of the paper lies on the state dependent reproduction of the acoustical behavior using a real-time capable, network -based sound -server. The developed methods are explained in the paper by an automotive example.
引用
收藏
页数:9
相关论文
共 50 条
  • [1] EGOCENTRIC LOCALIZATION IN VIRTUAL ACOUSTICAL ENVIRONMENTS
    Chmelik, Vojtech
    Nuyts, Greet
    Rychtarikova, Monika
    Glorieux, Christ
    [J]. AKUSTIKA, 2014, 21 : 6 - 13
  • [2] Diffraction modeling for interactive virtual acoustical environments
    Kapralos, Bill
    Jenkin, Michael
    Milios, Evangelos
    [J]. GRAPP 2007: PROCEEDINGS OF THE SECOND INTERNATIONAL CONFERENCE ON COMPUTER GRAPHICS THEORY AND APPLICATIONS, VOL AS/IE, 2007, : 241 - +
  • [3] SIMULATION OF ACOUSTICAL PRODUCT PROPERTIES FOR TECHNICAL SYSTEMS IN VIRTUAL ENVIRONMENTS
    Husung, Stephan
    Weber, Christian
    Gramstat, Sebastian
    [J]. ICED 09 - THE 17TH INTERNATIONAL CONFERENCE ON ENGINEERING DESIGN, VOL 5: DESIGN METHODS AND TOOLS, PT 1, 2009, : 85 - +
  • [4] AN APPLICATION OF THE METHODS OF COHERENT OPTICS TO INVESTIGATIONS OF ACOUSTICAL FIELDS
    BYSZEWSKI, A
    DRZEWIECKA, MA
    SZUSTAKOWSKI, M
    [J]. OPTICA APPLICATA, 1980, 10 (01) : 63 - 73
  • [5] Car simulation and virtual environments for investigation of driver behavior
    Bouchner, P
    Hajny, M
    Novotny, S
    Pieknik, R
    Sojka, J
    [J]. Proceedings of the 7th WSEAS International Conference on Automatic Control, Modeling and Simulation, 2005, : 523 - 530
  • [6] Car simulation and virtual environments for investigation of driver behavior
    Bouchner, P
    Hajny, M
    Novotny, S
    Piekník, R
    Sojka, J
    [J]. NEURAL NETWORK WORLD, 2005, 15 (02) : 149 - 163
  • [7] GPU-Based Acoustical Occlusion Modeling for Virtual Environments and Games
    Cowan, Brent
    Kapralos, Bill
    [J]. 2013 IEEE INTERNATIONAL GAMES INNOVATION CONFERENCE (IGIC), 2013, : 48 - 49
  • [8] Generalized message-passing in a virtual reality application
    Flater, D
    [J]. JOURNAL OF OBJECT-ORIENTED PROGRAMMING, 1997, 9 (09): : 24 - &
  • [9] LINEARITY IN NONLINEAR RESPONSE AND ITS APPLICATION TO ACOUSTICAL FATIGUE INVESTIGATIONS
    WANG, P
    [J]. JOURNAL OF THE ACOUSTICAL SOCIETY OF AMERICA, 1961, 33 (06): : 860 - &
  • [10] APPLICATION OF THE RESONATOR METHOD FOR ACOUSTICAL INVESTIGATIONS OF SOLUTIONS OF CERTAIN ADENOSINEPHOSPHATES
    ARTYKOV, AA
    VALAEVA, SR
    ZINOVEV, OI
    SARVAZYAN, AP
    SHAKHPARONOV, MI
    [J]. SOVIET PHYSICS ACOUSTICS-USSR, 1983, 29 (05): : 347 - 350