Non-zero-sum Stackelberg Budget Allocation Game for Computational Advertising

被引:0
|
作者
Hatano, Daisuke [1 ]
Kuroki, Yuko [2 ]
Kawase, Yasushi [1 ,3 ]
Sumita, Hanna [4 ]
Kakimura, Naonori [5 ]
Kawarabayashi, Ken-ichi [6 ]
机构
[1] RIKEN AIP, Tokyo, Japan
[2] Univ Tokyo, Tokyo, Japan
[3] Tokyo Inst Technol, Tokyo, Japan
[4] Tokyo Metropolitan Univ, Hachioji, Tokyo, Japan
[5] Keio Univ, Tokyo, Japan
[6] Natl Inst Informat, Tokyo, Japan
关键词
Stackelberg game; Budget allocation problem; Submodular;
D O I
10.1007/978-3-030-29908-8_45
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Computational advertising has been studied to design efficient marketing strategies that maximize the number of acquired customers. In an increased competitive market, however, a market leader (a leader) requires the acquisition of new customers as well as the retention of her loyal customers because there often exists a competitor (a follower) who tries to attract customers away from the market leader. In this paper, we formalize a new model called the Stackelberg budget allocation game with a bipartite influence model by extending a budget allocation problem over a bipartite graph to a Stackelberg game. To find a strong Stackelberg equilibrium, a solution concept of the Stackelberg game, we propose two algorithms: an approximation algorithm with provable guarantees and an efficient heuristic algorithm. In addition, for a special case where customers are disjoint, we propose an exact algorithm based on linear programming. Our experiments using real-world datasets demonstrate that our algorithms outperform a baseline algorithm even when the follower is a powerful competitor.
引用
收藏
页码:568 / 582
页数:15
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