Multi-person 3D Pose Estimation and Tracking in Sports

被引:4
|
作者
Bridgeman, Lewis [1 ]
Volino, Marco [1 ]
Guillemaut, Jean-Yves [1 ]
Hilton, Adrian [1 ]
机构
[1] Univ Surrey, CVSSP, Guildford, Surrey, England
基金
英国工程与自然科学研究理事会;
关键词
PICTORIAL STRUCTURES;
D O I
10.1109/CVERW.2019.00304
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
We present an approach to multi-person 3D pose estimation and tracking from multi-view video. Following independent 2D pose detection in each view; we: (1) correct errors in the output of the pose detector: (2) apply a fast greedy algorithm for associating 2D pose detections between camera views: and (3) use the associated poses to generate and track 3D skeletons. Previous methods for estimating skeletons of multiple people suffer long processing times or rely on appearance cues, reducing their applicability to sports. Our approach to associating poses between views works by seeking the best correspondences first in a greedy fashion, while reasoning about the cyclic nature of correspondences to constrain the search. The associated poses can be used to generate 3D skeletons, which we produce via robust triangulation. Our method can track 3D skeletons in the presence of missing detections, substantial occlusions, and large calibration error. We believe ours is the first method for full-body 3D pose estimation and tracking of multiple players in highly dynamic sports scenes. The proposed method achieves a significant improvement in speed over state-of-the-art methods.
引用
收藏
页码:2487 / 2496
页数:10
相关论文
共 50 条
  • [1] VoxelTrack: Multi-Person 3D Human Pose Estimation and Tracking in the Wild
    Zhang, Yifu
    Wang, Chunyu
    Wang, Xinggang
    Liu, Wenyu
    Zeng, Wenjun
    [J]. IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE, 2023, 45 (02) : 2613 - 2626
  • [2] Multi-Person 3D Pose Estimation With Occlusion Reasoning
    Chen, Xipeng
    Zhang, Junzheng
    Wang, Keze
    Wei, Pengxu
    Lin, Liang
    [J]. IEEE TRANSACTIONS ON MULTIMEDIA, 2024, 26 : 878 - 889
  • [3] AnimePose: Multi-person 3D pose estimation and animation
    Kumarapu, Laxman
    Mukherjee, Prerana
    [J]. PATTERN RECOGNITION LETTERS, 2021, 147 : 16 - 24
  • [4] Fast and Robust Multi-Person 3D Pose Estimation and Tracking From Multiple Views
    Dong, Junting
    Fang, Qi
    Jiang, Wen
    Yang, Yurou
    Huang, Qixing
    Bao, Hujun
    Zhou, Xiaowei
    [J]. IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE, 2022, 44 (10) : 6981 - 6992
  • [5] Multi-Person Hierarchical 3D Pose Estimation in Natural Videos
    Gu, Renshu
    Wang, Gaoang
    Jiang, Zhongyu
    Hwang, Jenq-Neng
    [J]. IEEE TRANSACTIONS ON CIRCUITS AND SYSTEMS FOR VIDEO TECHNOLOGY, 2020, 30 (11) : 4245 - 4257
  • [6] Direct Multi-view Multi-person 3D Pose Estimation
    Wang, Tao
    Zhang, Jianfeng
    Cai, Yujun
    Yan, Shuicheng
    Feng, Jiashi
    [J]. ADVANCES IN NEURAL INFORMATION PROCESSING SYSTEMS 34 (NEURIPS 2021), 2021, 34
  • [7] Multi-person 3D pose estimation from unlabelled data
    Daniel Rodriguez-Criado
    Pilar Bachiller-Burgos
    George Vogiatzis
    Luis J. Manso
    [J]. Machine Vision and Applications, 2024, 35
  • [8] Dynamic Graph Reasoning for Multi-person 3D Pose Estimation
    Qiu, Zhongwei
    Yang, Qiansheng
    Wang, Jian
    Fu, Dongmei
    [J]. PROCEEDINGS OF THE 30TH ACM INTERNATIONAL CONFERENCE ON MULTIMEDIA, MM 2022, 2022, : 3521 - 3529
  • [9] Multi-person 3D pose estimation from unlabelled data
    Rodriguez-Criado, Daniel
    Bachiller-Burgos, Pilar
    Vogiatzis, George
    Manso, Luis J.
    [J]. MACHINE VISION AND APPLICATIONS, 2024, 35 (03)
  • [10] Compressed Volumetric Heatmaps for Multi-Person 3D Pose Estimation
    Fabbri, Matteo
    Lanzi, Fabio
    Calderara, Simone
    Alletto, Stefano
    Cucchiara, Rita
    [J]. 2020 IEEE/CVF CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION (CVPR), 2020, : 7202 - 7211