Robot animation in a virtual reality environment

被引:0
|
作者
Sanchez, Miguel [1 ]
Moya, Marcelo [1 ]
Chamba, Jonnathan [2 ]
Granizo, Paola [2 ]
机构
[1] Univ UTE, Ingn Mecatron, Quito, Ecuador
[2] Inst Tecnol Super Simon Bolivar, Guayaquil, Ecuador
关键词
Hexapod; CAD model; Control; Virtual reality;
D O I
10.1109/INCISCOS.2018.00023
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
The aim of this work is develop and configure a three-dimensional animation of a robot in virtual reality environment using the Unity software. The movement of the robots uses mechanical principles which considers that the degrees of freedom must be controlled independently through a microcontroller. In addition, the necessary steps are shown to transfer the threedimensional model of a robot developed in a CAD tool to a virtual simulation environment without losing the physical characteristics of the original design. In the analysis of results, the simulation is shown in a virtual environment, considering real physical parameters together with the movement of a hexapod robot of 18DOF.
引用
收藏
页码:101 / 106
页数:6
相关论文
共 50 条
  • [1] Autonomous March Control for Humanoid Robot Animation in a Virtual Reality Environment
    Andaluz, Victor H.
    Guaman, Santiago
    Sanchez, Jorge S.
    COMPUTATIONAL KINEMATICS, 2018, 50 : 70 - 78
  • [2] Research on Puppet Animation Controlled by Electromyography (EMG) in Virtual Reality Environment
    Tan Y.-T.
    Zhou X.-F.
    Kong L.-Z.
    Wang X.-C.
    Wu Z.-K.
    Shui W.-Y.
    Fu Y.
    Zhou M.-Q.
    Korkhov V.
    Gaspary L.P.
    Ruan Jian Xue Bao/Journal of Software, 2019, 30 (10): : 2964 - 2985
  • [3] Foveated Fluid Animation in Virtual Reality
    Wang, Yue
    Zhang, Yan
    Yang, Xuanhui
    Wang, Hui
    Liu, Dongxu
    Yang, Xubo
    2024 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES, VR 2024, 2024, : 535 - 545
  • [4] Personalized avatar animation for Virtual Reality
    Piotr, Szczuko
    Bozena, Kostek
    PROCEEDINGS OF THE 2008 1ST INTERNATIONAL CONFERENCE ON INFORMATION TECHNOLOGY, 2008, : 341 - 344
  • [5] Study on Skeletal Animation in Virtual Reality
    Jiang, Na
    Zhao, Wei
    ADVANCES IN MECHATRONICS AND CONTROL ENGINEERING II, PTS 1-3, 2013, 433-435 : 434 - 437
  • [6] Understanding industrial robot programming by aid of a virtual reality environment
    Manou, Evgenia
    Vosniakos, George-Christopher
    Matsas, Elias
    INTERNATIONAL JOURNAL OF MECHANICAL ENGINEERING EDUCATION, 2019, 47 (02) : 135 - 155
  • [7] Shared Control for Telepresence Robot in Dynamic Virtual Reality Environment
    Jain, Manali
    Sebastian, Bijo
    Muniyandi, Manivannan
    2024 10TH INTERNATIONAL CONFERENCE ON CONTROL, AUTOMATION AND ROBOTIC, ICCAR 2024, 2024, : 83 - 89
  • [8] On the Plausibility of Virtual Body Animation Features in Virtual Reality
    Debarba, Henrique Galvan
    Chague, Sylvain
    Charbonnier, Caecilia
    IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2022, 28 (04) : 1880 - 1893
  • [9] Virtual robot: Virtual becomes reality
    Mohamad, N
    Yusof, SAM
    Mat, RC
    2002 STUDENT CONFERENCE ON RESEARCH AND DEVELOPMENT, PROCEEDINGS: GLOBALIZING RESEARCH AND DEVELOPMENT IN ELECTRICAL AND ELECTRONICS ENGINEERING, 2002, : 509 - 512
  • [10] Indifferent or Enthusiastic? Virtual Audiences Animation and Perception in Virtual Reality
    Glemarec, Yann
    Lugrin, Jean-Luc
    Bosser, Anne-Gwenn
    Jackson, Aryana Collins
    Buche, Cedric
    Latoschik, Marc Erich
    FRONTIERS IN VIRTUAL REALITY, 2021, 2