共 50 条
- [1] IMPLEMENTATION ISSUES WITH GAMES-BASED ASSESSMENT [J]. EDULEARN16: 8TH INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES, 2016, : 905 - 910
- [4] Games in Science Education: Discussion of the Potential and Pitfalls of Games-Based Science Education [J]. PROCEEDINGS OF THE 8TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING (ECGBL 2014), VOLS 1 AND 2, 2014, : 339 - 345
- [5] Development of an Implementation Framework for Games-Based Construction Learning Using Scratch in Primary Education [J]. PROCEEDINGS OF THE 7TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING, VOLS 1 AND 2, 2013, : 587 - 595
- [6] COMBINING COMPUTER AND CLASSROOM GAMES IN HIGHER EDUCATION [J]. EDULEARN14: 6TH INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES, 2014, : 644 - 649
- [7] Games-Based Learning in Teacher Education: A Strategy to Integrate Digital Games into Secondary Schools [J]. 2ND EUROPEAN CONFERENCE ON GAMES BASED LEARNING, 2008, : 77 - +
- [8] Google classroom implementation in Indonesian higher education [J]. 1ST INTERNATIONAL CONFERENCE ON ADVANCE AND SCIENTIFIC INNOVATION, 2019, 1175
- [10] Effects of a games-based physical education lesson on cognitive function in adolescents [J]. FRONTIERS IN PSYCHOLOGY, 2023, 14