A novel hybrid bidirectional unidirectional LSTM network for dynamic hand gesture recognition with Leap Motion

被引:50
|
作者
Ameur, Safa [2 ,3 ]
Ben Khalifa, Anouar [1 ]
Bouhlel, Med Salim [3 ]
机构
[1] Univ Sousse, LATIS Lab Adv Technol & Intelligent Syst, Ecole Natl Ingenieurs Sousse, Sousse 4023, Tunisia
[2] Univ Sousse, Ecole Natl Ingenieurs Sousse, Sousse 4023, Tunisia
[3] Univ Sfax, Inst Super Biotechnol Sfax, SETIT Res Unit Sci Elect Technol Informat & Telec, Sfax 3038, Tunisia
关键词
Touchless interaction system; Gaming; Hand gesture recognition; Deep learning; LSTM; Leap Motion Controller; RECURRENT NEURAL-NETWORKS; SIGN-LANGUAGE;
D O I
10.1016/j.entcom.2020.100373
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Due to the recent development of machine learning and sensor innovations, hand gesture recognition systems become promising for the digital entertainment field. In this paper, we propose a dynamic hand gesture re-cognition approach using touchless hand motions over a Leap Motion device. First, we analyze the sequential time series data gathered from Leap Motion using Long Short-Term Memory (LSTM) recurrent neural networks for recognition purposes. We exploit basic unidirectional LSTM and bidirectional LSTM separately. Then, we propound novel architecture by combining the aforementioned models with additional components to give a final prediction network, named Hybrid Bidirectional Unidirectional LSTM (HBU-LSTM). The suggested network improves the model performance significantly by considering the spatial and temporal dependencies between the Leap Motion data and the network layers during the forward and backward pass. The recognition models are examined on two available benchmark datasets, named the LeapGestureDB dataset and the RIT dataset. Experiments demonstrate the potential of the proposed HBU-LSTM network for dynamic hand gesture recognition, with an average recognition rate reaching approximately 90%. Our suggested approach reaches superior performance, in terms of accuracy and computational complexity, over some existing methods for hand gesture recognition.
引用
收藏
页数:10
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