Orthogonal slicing for additive manufacturing

被引:77
|
作者
Hildebrand, Kristian [1 ]
Bickel, Bernd [1 ]
Alexa, Marc [1 ]
机构
[1] TU Berlin, D-10587 Berlin, Germany
来源
COMPUTERS & GRAPHICS-UK | 2013年 / 37卷 / 06期
关键词
Digital manufacturing; Shape analysis; ORIENTATION;
D O I
10.1016/j.cag.2013.05.011
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Most additive manufacturing technologies work by layering, i.e. slicing the shape and then generating each slice independently. This introduces an anisotropy into the process, often as different accuracies in the tangential and normal directions, but also in terms of other parameters such as build speed or tensile strength and strain. We model this as an anisotropic cubic element. Our approach then finds a compromise between modeling each part of the shape individually in the best possible direction and using one direction for the whole shape part. In particular, we compute an orthogonal basis and consider only the three basis vectors as slice normals (i.e. fabrication directions). Then we optimize a decomposition of the shape along this basis so that each part can be consistently sliced along one of the basis vectors. In simulation, we show that this approach is superior to slicing the whole shape in one direction, only. It also has clear benefits if the shape is larger than the build volume of the available equipment. (C) 2013 Elsevier Ltd. All rights reserved.
引用
收藏
页码:669 / 675
页数:7
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