Kahoot, is it fun or unfun? Gamifying vocabulary learning to boost exam scores, engagement, and motivation

被引:9
|
作者
Rojabi, Ahmad Ridho [1 ,2 ]
Setiawan, Slamet [1 ]
Munir, Ahmad [1 ]
Purwati, Oikurema [1 ]
Safriyani, Rizka [3 ]
Hayuningtyas, Nina [2 ]
Khodijah, Siti [2 ]
Amumpuni, Rengganis Siwi [4 ]
机构
[1] Univ Negeri Surabaya, Dept Language & Literature Educ, Surabaya, Indonesia
[2] Univ Islam Negeri Kiai Haji Achmad Siddiq, Dept English Educ, Jember, Indonesia
[3] Univ Islam Negeri Sunan Ampel, Dept English Educ, Surabaya, Indonesia
[4] Univ PGRI Madiun, Dept English Educ, Madiun, Indonesia
关键词
gamification; interaction; Kahoot; student engagement; student motivation; achievement; synchronous learning; learning environment; GAME; GAMIFICATION; STUDENTS;
D O I
10.3389/feduc.2022.939884
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
In language learning environments, technology is rapidly manipulated to encourage engagement, promote autonomy, and boost motivation. Many instructors have initiated to exploit online platforms and tools as a more engaging alternative to conventional activities. One of the engaging, and enjoyable games is Kahoot. The purpose of this study is to perceive the course content of Kahoot in the classroom to increase exam scores in vocabulary, and boost student engagement, and motivation. In addition, this study also explored the issues encountered by students in vocabulary learning through Kahoot. The impact of gamification on student achievement was assessed using quantitative and qualitative methods on the first-year students of the English department (N = 82). The findings revealed that incorporating Kahoot for teaching vocabulary effectively allows learners to expand a deeper understanding of vocabulary and course concepts indicated by exam scores improvement. This method also has a positive impact on student engagement as well as motivation. Furthermore, rigorous future research is needed to fully understand Kahoot's efficacy and to improve pedagogy in the vocabulary classroom.
引用
收藏
页数:11
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