共 50 条
- [2] Learning Science Through Video Games and Simulations [J]. SCIENCE EDUCATION, 2012, 96 (03) : 566 - 568
- [3] FOSTERING LEARNING THROUGH MEDIA GAMES IN COMPUTER SCIENCE [J]. 9TH INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES (EDULEARN17), 2017, : 1576 - 1579
- [4] PROMOTING LEARNING THROUGH GAMES AND SIMULATIONS [J]. SIMULATION & GAMING, 1990, 21 (03) : 262 - 273
- [6] Serious Games in Computer Science Learning Goals [J]. 2018 2ND NATIONAL AND 1ST INTERNATIONAL DIGITAL GAMES RESEARCH CONFERENCE: TRENDS, TECHNOLOGIES, AND APPLICATIONS (DGRC), 2018, : 161 - 166
- [9] LEARNING COMPUTER PROGRAMMING THROUGH GAMES DEVELOPMENT [J]. ELEARNING VISION 2020!, VOL I, 2016, : 492 - 497
- [10] GEOGEBRA ANIMATIONS, SIMULATIONS AND COMPUTER GAMES IN TEACHING AND LEARNING PHYSICS [J]. 13TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE (INTED2019), 2019, : 7613 - 7623