A Game-Based Approach to Examining Students' Conceptual Knowledge of Fractions

被引:6
|
作者
Ninaus, Manuel [1 ,2 ]
Kiili, Kristian [3 ]
McMullen, Jake [4 ]
Moeller, Korbinian [1 ,2 ,5 ]
机构
[1] Leibniz Inst fr Wissensmedien, Tubingen, Germany
[2] Eberhard Karls Univ Tubingen, LEAD Grad Sch, Tubingen, Germany
[3] Tampere Univ Technol, TUT Game Lab, Tampere, Finland
[4] Univ Turku, Ctr Learning Res, Turku, Finland
[5] Eberhard Karls Univ Tubingen, Dept Psychol, Tubingen, Germany
来源
关键词
NATURAL NUMBER BIAS; WHOLE NUMBER; REACTION-TIME; REPRESENTATION; MAGNITUDES; LINE;
D O I
10.1007/978-3-319-50182-6_4
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
Considering the difficulties many students and even educated adults face with reasoning about fractions, the potential for serious games to augment traditional instructional approaches on this topic is strong. The present study aims at providing evidence for the validity of a serious game used for studying students' conceptual knowledge of fractions. A total of 54 Finnish fifth graders played the math game on tablet computers using tilt-control to maneuver an avatar along a number line for a total of 30 min. Results indicated that most of the hallmark effects of fraction magnitude processing as identified in basic research on numerical cognition were successfully replicated using our serious game. This clearly suggests that game-based approaches for fraction education (even using tilt-control) are possible and may be effective tools for assessing and possibly promoting students' conceptual knowledge of fractions.
引用
收藏
页码:37 / 49
页数:13
相关论文
共 50 条
  • [1] Examining shifts in conceptual knowledge, procedural knowledge and procedural flexibility in the context of two game-based technologies
    Chan, Jenny Yun-Chen
    Closser, Avery H. H.
    Ngo, Vy
    Smith, Hannah
    Liu, Allison S. S.
    Ottmar, Erin
    JOURNAL OF COMPUTER ASSISTED LEARNING, 2023, 39 (04) : 1274 - 1289
  • [2] TEAM KNOWLEDGE SHARING: A GAME-BASED LEARNING APPROACH
    Phung, N. B. H.
    Dung, T. Q.
    Duong, N. T.
    OBRAZOVANIE I NAUKA-EDUCATION AND SCIENCE, 2023, 25 (10): : 133 - 152
  • [3] A Conceptual Framework of Game-Based Ideation
    Milutinovic, Radul
    Stosic, Biljana
    Cudanov, Mladen
    Stavljanin, Velimir
    INTERNATIONAL JOURNAL OF ENGINEERING EDUCATION, 2018, 34 (06) : 1930 - 1938
  • [4] A game-based approach to promoting adaptive rational number knowledge
    McMullen, Jake
    Koskinen, Antti
    Karki, Tomi
    Lindstedt, Antero
    Maatta, Saku
    Halme, Hilma
    Lehtinen, Erno
    Hannula-Sormunen, Minna M.
    Kiili, Kristian
    MATHEMATICAL THINKING AND LEARNING, 2023,
  • [5] A Game-Based Learning Approach to Improve Students' Spelling in Thai
    Saksrisathaporn, Krittiya
    INTERNATIONAL JOURNAL OF ADVANCED COMPUTER SCIENCE AND APPLICATIONS, 2020, 11 (10) : 574 - 579
  • [6] Game-based Approach for Retaining Student's Knowledge and Learning Outcomes
    Kopylov, Dmitrii S.
    Fedoreeva, Margarita K.
    Lyamin, Andrey V.
    2015 9TH INTERNATIONAL CONFERENCE ON APPLICATION OF INFORMATION AND COMMUNICATION TECHNOLOGIES (AICT), 2015, : 609 - 613
  • [7] Incorporation of a game-based approach into the EFL online classrooms: students' perceptions
    Almusharraf, Norah
    INTERACTIVE LEARNING ENVIRONMENTS, 2023, 31 (07) : 4440 - 4453
  • [8] Impacts of digital game-based flipped teaching approach on learning effectiveness of the students with different prior knowledge levels
    Hwang, Gwo-Haur
    Chen, Beyin
    Chen, Shih-Pei
    INTERACTIVE LEARNING ENVIRONMENTS, 2023,
  • [9] The effect of game-based learning toward conceptual understanding
    Putra, W. D. P.
    Setyaningrum, W.
    INTERNATIONAL CONFERENCE ON MATHEMATICS AND SCIENCE EDUCATION (ICMSCE 2018), 2019, 1157
  • [10] A mobile game-based learning system with personalised conceptual level and mastery learning approach to promoting students' learning perceptions and achievements
    Komalawardhana, Narisra
    Panjaburee, Patcharin
    Srisawasdi, Niwat
    INTERNATIONAL JOURNAL OF MOBILE LEARNING AND ORGANISATION, 2021, 15 (01) : 29 - 49