An Experimental Card Game for Software Testing Development, Design and Evaluation of a Physical Card Game to Deepen the Knowledge of Students in Academic Software Testing Education

被引:0
|
作者
Soska, Alexander [1 ]
Mottok, Jurgen [1 ]
Wolff, Christian [2 ]
机构
[1] OTH Regensburg, Lab Safe & Secure Syst LaS3, Regensburg, Germany
[2] Univ Regensburg, Lehrstuhl Medieninformat, Regensburg, Germany
关键词
software testing; playful learning; game-based learning; card game;
D O I
暂无
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
Teaching software testing is a challenging task. Especially if you want to impart more in-depth and practical knowledge to the students. Therefore, most lectures still teach in a classic lecture format despite the fact that this way of instruction is in any case the optimal way of instruction for today's requirements anymore. In this paper we present our implementation of an active learning method to deepen the knowledge in academic software test education. We describe a card game for advanced learning that promotes students' collaboration and knowledge exchange in a playful and competitive manner. The design of the game is based on constructive and cooperative theories. A subsequent evaluation shows that the use of this card game for teaching software testing is a suitable method.
引用
收藏
页码:576 / 584
页数:9
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