Real-time Vision-based Depth Reconstruction with NVidia Jetson

被引:15
|
作者
Bokovoy, Andrey [1 ,2 ]
Muravyev, Kirill [1 ,3 ]
Yakovlev, Konstantin [1 ,3 ]
机构
[1] Russian Acad Sci, Fed Res Ctr Comp Sci & Control, Artificial Intelligence Res Inst, Moscow, Russia
[2] Russia RUDN Univ, Peoples Friendship Univ, Moscow, Russia
[3] Moscow Inst Phys & Technol, Dolgoprudnyi, Russia
关键词
D O I
10.1109/ecmr.2019.8870936
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Vision-based depth reconstruction is a challenging problem extensively studied in computer vision but still lacking universal solution. Reconstructing depth from single image is particularly valuable to mobile robotics as it can be embedded to the modern vision-based simultaneous localization and mapping (vSLAM) methods providing them with the metric information needed to construct accurate maps in real scale. Typically, depth reconstruction is done nowadays via fully-convolutional neural networks (FCNNs). In this work we experiment with several FCNN architectures and introduce a few enhancements aimed at increasing both the effectiveness and the efficiency of the inference. We experimentally determine the solution that provides the best performance/accuracy tradeoff and is able to run on NVidia Jetson with the framerates exceeding 16FPS for 320 x 240 input. We also evaluate the suggested models by conducting monocular vSLAM of unknown indoor environment on NVidia Jetson TX2 in real-time.
引用
收藏
页数:6
相关论文
共 50 条
  • [1] Real-time vision-based tracking and reconstruction
    Gabriele Bleser
    Mario Becker
    Didier Stricker
    [J]. Journal of Real-Time Image Processing, 2007, 2 : 161 - 175
  • [2] Real-time vision-based tracking and reconstruction
    Bleser, Gabriele
    Becker, Mario
    Stricker, Didier
    [J]. JOURNAL OF REAL-TIME IMAGE PROCESSING, 2007, 2 (2-3) : 161 - 175
  • [3] Real-Time Stereo Vision Implementation on Nvidia Jetson TX2
    Cui, Han
    Dahnoun, Naim
    [J]. 2019 8TH MEDITERRANEAN CONFERENCE ON EMBEDDED COMPUTING (MECO), 2019, : 712 - 716
  • [4] AI on the Road: NVIDIA Jetson Nano-Powered Computer Vision-Based System for Real-Time Pedestrian and Priority Sign Detection
    Sarvajcz, Kornel
    Ari, Laszlo
    Menyhart, Jozsef
    [J]. APPLIED SCIENCES-BASEL, 2024, 14 (04):
  • [5] Vision-based SLAM in real-time
    Davison, Andrew J.
    [J]. Pattern Recognition and Image Analysis, Pt 1, Proceedings, 2007, 4477 : 9 - 12
  • [6] Real-time Reconstruction of Unstructured Scenes Based on Binocular Vision Depth
    Xie, Yinggang
    Xing, Jingyu
    Liu, Guangjun
    Lan, Jiangyu
    Dong, Yaoyao
    [J]. JOURNAL OF INTERNET TECHNOLOGY, 2019, 20 (05): : 1611 - 1623
  • [7] A real-time algorithm for vision-based localization
    Averbuch, A
    Schclar, A
    [J]. PROCEEDINGS ELMAR-2004: 46TH INTERNATIONAL SYMPOSIUM ELECTRONICS IN MARINE, 2004, : 125 - 130
  • [8] Real-Time Vision-Based Stiffness Mapping
    Faragasso, Angela
    Bimbo, Joao
    Stilli, Agostino
    Wurdemann, Helge Arne
    Althoefer, Kaspar
    Asama, Hajime
    [J]. SENSORS, 2018, 18 (05)
  • [9] Vision-based real-time speed tracking
    Chavan, A
    Sasi, S
    [J]. 2005 IEEE INTERNATIONAL WORKSHOP ON INTELLIGENT SIGNAL PROCESSING (WISP), 2005, : 16 - 21
  • [10] Vision-based real-time game interface
    Chai, YoungJoon
    Jang, DongHeon
    Chang, KyuSik
    Kim, TaeYong
    [J]. ICE-GIC: 2009 INTERNATIONAL IEEE CONSUMER ELECTRONICS SOCIETY'S GAMES INNOVATIONS CONFERENCE, 2009, : 246 - +