A Markovian Algorithm for Creating Immersive Public-Speaking Audiences

被引:0
|
作者
Thomas, Nicklaus [1 ]
Evans, David [1 ]
Russ, Samuel [1 ]
机构
[1] Univ S Alabama, Mobile, AL 36688 USA
关键词
VIRTUAL-REALITY;
D O I
暂无
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
A person's view of this world is directly related to the type and amount of sensory data collected. Manipulating this sensory data would allow us to craft experiences in which we control every variable, granting an effective tool for immersion therapy. Consumer electronics has advanced to the point where consumer technologies, such as head-mounted displays and motion-tracking gaming systems, can be employed to create a cost-effective virtual reality (VR) system. One can now substitute sensory information using these technologies. This paper describes how one can gain a level of significant immersion within a virtual classroom for a participant that is given a speaking task, particularly a participant who stutters, and do so with low-cost consumer equipment.
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页码:382 / 383
页数:2
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